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A member registered 51 days ago · View creator page →

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Interesting, thanks! Lots to learn about the engine -  I wonder if there's something in the way I coded the movement where the zoom is impacting the speed too much.

Thanks for playing! Was it clear that it was RTS style movement (click and the fleet moves there until it gets there)?

Thanks for the feedback!

The idea is that you hop sectors until you find one with a few supergiant stars, and use those to get to 500,000 - but this is definitely a prototype, and (for example) gaining acceleration as an optional use of energy was one of the features I didn't have time to implement.

Mainly I'm happy that the initial atmosphere worked! It's a good platform to build off.

Very fun game! Being able to try things out without having to reset the whole level makes for a really enjoyable experience. Will keep playing this one!

FANTASTIC!
The first level where you can select twice (with the two purples to the side), and you can scale the block you're standing on down to become a floor and the purple one to no longer block you.. I was sold then! Have since played many more minutes.


Really hope this one gets featured, great stuff.

Great idea - there's a slight technical hitch where you can't scale back to the original size after you've grown an object - a level reset button would help here (or maybe I missed it!) But I enjoyed challenging myself on some of the later levels!

Love the concept!

Brilliant!

This was a fun brain teaser and really loved the art style. Nice!

Thank you! Looking forward to expanding it after the Jam is done.

This is a fantastic idea! Loved and figuring out how to maximise the four different elements. Would play for hours on mobile!