Yeah we generally haven't done a lot of work with physics based characters and will probably end up reworking the movement entirely. Hoping to eventually make a full release with better movement, map interaction, and more content in general. Glad you enjoyed some of the game though.
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Yeah this was the first time we have ever made a physics based game and the chain messed with some of the concepts we would typically use for a reliable movement system. We are considering removing the chain altogether if we continue the concept into a full release because we found it a bit limiting, while not adding much to the gameplay.
Thanks