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Meediocre

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A member registered Apr 16, 2020 · View creator page →

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changing the weights would add a lot more realism to the physics, great idea! I also need to fix some of the collision shapes in there too!

Thanks for the suggestion! I was a little pressed for time because my original game plan fell apart with only 3 days to spare so a few things felt kind of rushed. I was hoping to implement the back and forth axis as well but didn't get around to it in the time. Definitely later though!

Thanks! Yeah, I had a limited number of assets to randomly choose from, but I’m glad you enjoyed it!

Hey Peter369, give my game a shot! It's only three levels, but depending on your skill you might take a few minutes. The longest time I've recorded was just over 4 minutes, and the fastest time so far was my buddy, who finished in under 33 seconds.

https://itch.io/jam/speedjam1/rate/1936080

Great job! Only a couple thoughts here:

- Needs sound

- There is no consequence of how you play it because there is no timer or any way to mess up.

It runs really smoothly though and the controls are easy and quick so great job!

Okay thank you! That's what I thought, but just wanted to confirm it

Are we allowed to make some changes to our game during the voting period?

(1 edit)

Thanks for the advice! I actually thought of doing that, but didn't want to risk missing the submition deadline because it was my very first game. I'll try to update it after the competition!