Hi! There are physical zines of Sanctuary and Sentinel available here at at Indie Press Revolution. Because of the nature of the layout design we opted not to make a single page version to not break up the artwork featured on the spreads so unfortunately there isn't a single page version available.
Meghan(IynnFTW) Cross
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A solo journaling TTRPG about a lingering spirit and unfinished business.
A Two player narrative TTRPG about a mage with a secret and the living vault they create to keep it safe.
A GMless game for three players about changing the heart of someone who desperately needs it.
A Competitive 2 Player Game about A Guard, an Assassin, and a Big Frog
A collection of two GMless games about a powerful place and its guardians.
A solo game about the life, followers, and deeds of a martyr - powered by Sentinel.
A one page TTRPG about necromancy and feeling fancy.
An asynchronously played two player letter writing game about the past and future of a Lost City.
A business card sized game for what to do in your game when the action hits a lull.
A silly game about three koalas in a trench coat trying to blend in with human society.
A game about tending a garden in a post apocalyptic wasteland.
A business card sized game about the "retirement" of a character.
A Collected Edition of all three Session Zero games.
A deck based game about establishing bonds between characters
A Not-Game about the greatest song ever written
A Wretched and Alone game about the story of Orpheus and Eurydice
A solo journaling game about a place of great power and its lone guardian.
A two player game about a Human attempting to save the memories of their AI counterpart.
A solo journaling game about Medusa walking in her garden of statues.
A two player game about the relationship between the sun and the moon.
A game of pirates, sailors, mermaids, and making messy entanglements.
A 2 player game about the relationship between the inhabitant of a satellite and their contact planetside.
A storytelling game about the last leg of a long haul space mission.
A Descended from the Queen game about clones discovering who they are as they seek out their progenitor.
A storytelling game about the year in the life of a small, farming community, as told to the town's bees.
Recent community posts
That sounds AMAZING! I can't wait to see what kind of game Rock Lobster inspires!
Right now the idea that's bouncing around in my head is inspired by Hozier's "Like Real People Do" - something I've wanted to write for a long time. Fun fact, my desire to write a game inspired by that song is what gave me the idea to host this game jam!
itch.io Community » itch.io » Developer Updates » Bundles · Posted in Bundle for Ukraine - call for submissions
https://meghanlynnftw.itch.io/session-zero
Thank you for putting this together. <3
Session Zero: World Building Edition comments · Replied to Wandering Pine Press in Session Zero: World Building Edition comments
This game is wonderful! The prompts give enough direction to create a lush narrative while still being broad enough to create a truly unique setting. The replayablilty is huge - in both story content and tone.
If you enjoy collaborative storytelling and worldbuilding, I couldn't recommend this enough!