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Melon Grab

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A member registered Nov 22, 2020 · View creator page →

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Thank you for saying as much.

Glad to hear it. We'll either work on it after the jam is up, or shelf it while we work on something focused more at our core series of projects.

We'll likely try to revisit this after the jam is finished. Especially if we can secure some funding.

We wanted to have a couple endings, branching dialogue for some of the grandma stuff, and the possibility to die to The Hollow. We just needed more time than we had thanks to PC issues.

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Visual Novel Maker has save, load, and skip as defaults. VNMaker is kind of iffy, but they recently updated their engine, and we decided it was time to give them a second shot.

Protagonist is meant to be kind of vague. It's hard to write something sentimental while also being vague, honestly. Tried our best to do more 'universal experience' sentiments. Most people have broken a window or made little mistakes with family. They can really be any age, as old or young as the reader. To reach out to anyone who's struggling with unnecessary guilt. But it does call back to the reader's childhood, and have a dreamlike quality. I think it was actually a watercolor brush we were using, with a pencil brush, but you're right. It's got a crayon quality to it, and that's very cool.

Breaking paragraphs into separate pages is definitely an option. We tried to use each text box to its fullest this time around, to see how it would look, because I think having too many text boxes breaks VNMaker. If you look at our previous project, we did that, but longer scenes, with more individual text boxes actually lags the engine when editing, so it was also half out of writing convenience. We're considering writing paragraph/novel-style in a future endeavor.

Glad you enjoyed the whole of it, though. That means a lot, and says that, despite the extra time limitations we faced, we still managed to make the concept creepy. Big win on that front.

Our VN deals with some macabre themes centered around guilt, some mentions of blood, a couple injuries, but we never got to make any art or visuals for some of the things mentioned, so they're really just mentioned.

Mama Lulu#2323

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'Sup?

So, I am doing my own project for the jam, but I really love your premise, and I could maybe help with an ambient song. Here's some of the pieces I've composed in the past.

https://soundcloud.com/ask-va/tight-stitches

https://soundcloud.com/ask-va/risk-of-beatdowns

https://soundcloud.com/ask-va/titans-dawn

https://soundcloud.com/ask-va/despair-after-the-fall

https://soundcloud.com/ask-va/the-clock-is-ticking

There are a couple that are more horror themed that I've done, but I don't think I have them on this hard drive, and also I think they're under NDA since I made them privately for a friend.

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Hi. Hey. What's up? How's it going?

So, I'm a solo dev. Been working on improving my craft and stuff for the last year. Been working on my stories, and characters, you know. Good stuff. I've basically got three ideas for this jam. More on that later. And I'm more than willing to get behind some ideas from an eager team. If you don't like any of the stories I'm thinking to write for this jam, but you still want to work with Melon Grab on this jam, we'll talk about ideas.

I'm primarily a writer, but I'm trying to learn how to make some kinds of art. Environment, Backgrounds, Character designs, etc. I have ideas. Tons of them. My girlfriend sometimes works with me(She did the character illustration for Pandaemonium: A Slice of Hell). But I can't lean on her for everything, because my work doesn't inspire her.

So, I need some help. I'd love to be able to focus on the writing, so, if you have a knack for any of the following, let me know.

  • Character illustration
  • Music composition
  • Background and environment art

There are a few things to know about me, to understand my ideas, and workflow.

  • Heavy inspiration from Rock and Metal music.
  • Homestuck.
  • Lovecraft and Poe. With a lil' Steven King.
  • Heavy enthusiasm for Nordic and Celtic mythology and lore/demonology.

Other influences are secondary, or too obvious to need mentioning.


Alright, so I have three primary ideas I kinda want to explore for this jam.

  1. A horror story revolving around a supernatural entity that forces people to face their own personal demons, and regrets. The concept is inspired by this song, and would likely be named after the song, and written from the perspective of the entity's victims. 
  2. A character exploration of one of the characters from my Pandaemonium universe. The reader wakes up in the shoes of a hapless victim; subject to the whims of Cyanide. Cyanide is a ferocious, sadistic social media influencer in Hell, who frequently makes videos on how to torture, maim, get revenge, etc. Cyanide, The Social Media Sadist
  3. This is the most light-hearted idea I've had for this jam, but it ironically would take the most work. Idea 3 would just be a fun little Halloween adventure with the characters from my Pandaemonium series. Just showing how Halloween is celebrated among the dead in Hell. No grand plot, no huge story, it'd just be a little thing for character interactions.


I'll be keeping an eye on this thread, don't be afraid to reach out for anything.

Discord is Mama Lulu#2323. Please announce your contact info before trying to add, or contact. I won't take unknown contact requests.

That is correct.  This is our early build, using VNMaker from  Steam. We've been focusing on less strenuous projects, to drum up interest and support for the series as a whole, but we're still working on this here, and there.

We still have no clue if the problem that makes it glitchy, is some of the stuff we did in VNMaker, or if it's just VNMaker's dysfunction in general, but we're hoping to learn Ren'Py, and fix the glitchiness.

Thank you for the replies.

Unfortunately, development has seen a couple... halts... as of late.

Finances have been paused, because I'm trying to get my girlfriend away from her abusive, controlling family.

Thank you so much for starting this Game Jam. It means a lot.
I'll be entering my Pandaemonium Visual Novel series into the jam. So far, I've only got a prologue down for it, but in celebration of the jam, I'll be trying to update some of the background images I've been using, and while my wonderful illustrators work on that, I'll be piecing together a lovely little side-story to commemorate this wonderful event, considering my Visual Novel isn't very long at current, and is meant to be a multi-part adventure, with many chapters, and introducing many new characters over the course of my story.

I hope you all enjoy what I'll be preparing over the next 20 someodd days.

I think he's salty that I labelled my game 18+, because he wanted something to jerk it to, but it turns out to just be a VN with strictly adult themes.

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Thank you for wasting everyone's time! Your comment will serve as entertainment for ages, and a perfect inspiration to push forward.

If pushing forward, and making a complete project would piss only you off, I would feel accomplished in life.

ps: Who said I wanted to be mythologically accurate to the bible, anyway? Biblical Hell is boring as shit. At least Dante's Divine Comedy took the idea, and had fun with it. Would you judge Hazbin Hotel on its mythological accuracy? Because I wouldn't. They didn't set out to make it mythologically accurate to Hell. Did Homestuck set out to be mythologically accurate to literally anything? No, it didn't.

What I've set out to do, is write an iteration of Hell that is entertaining to myself. If you don't like it, tough shit. And I'll be ecstatic to know that any inevitable success I may have will actually stick in your craw. That's heaven for me.

What's important, is that Pandaemonium is mythologically accurate to Pandaemonium. Because its mythos will borrow from other works, not emulate them.

pss: I look forward to seeing your disdain when other characters further elaborate on the lore, and make it more cohesive, and complete, than a few tangeants from a prostitute.