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Melting Slime

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A member registered Dec 07, 2022

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Hi WinLu, I am using Unity, and there is a package called "Autotile Importer for RPG Maker-Compatible Tilesets image" from Unity assets shop can simply turn your RPGMarker version assets into autotiles.

here is the link

https://assetstore.unity.com/packages/tools/sprite-management/autotile-importer-...

There is a little issue in unity tho, handling the shadow is not easy (even we use photoshop to edit it, it still looks questionable) in Unity. It could be way better if we can have an autotile version of shadow

thanks, I will check it out

Hi Dev, thanks for the relying! 

I just tested it with all D tilesheet's shadow, and this is the result I can get.

Despite the transparency, which I will photoshop later on, is this how it's supposed to look like?

Note: the trees walls are from A4.

 

Hey Winlu thanks for your awesome tiles. They looks beautiful and save me a lot of time since they are in the perfect RPG Maker formats.

I used unity and an exporter to handle the tiles import, and just found a interesting thing. Do you know how can we make the shadow looks better around the trees wall, do we have a build-in one to make the shadow of tree more round-like instead of square-like.

I am currently using some shadows made by myself  to achieve that; however, they are not mixed perfectly, sorry about my art skill
 

Hey WinLu, I have been using your tiles in my Unity game for a month, thank you for your awesome tiles work!! I love them so much.

Just wondering,  do you have plan to add modern building for this tilesets or make  for modern world Overworld tileset in the future?

My game might needs some modern villages and city on Overworld map next year. I would love to buy those if you will make those.