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Meme Corporation

37
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A member registered Feb 17, 2022 · View creator page →

Creator of

Recent community posts

It worked! Thank you so much for your help! At first I didn't quite fully understand how to apply it. But then, fortunately, I realized.

It's strange that the picture doesn't change if they are correctly written in your code. Have you changed anything in the screen code? You can try to re-upload the files of the achievement script and register your images in the code again to check if the problem persists. I apologize for the long answer.

I apologize for the long answer! Here is achievement_menu():

achievement_notification():

Thank you!

Click on the "Delete Persistent" button in the Ren'Py menu.

Try to reset the constant variables. This should help.

The images for each achievement are written in the code, in the achievements_function.rpy file.

As far as I can see, they have the same text. Can you show a screenshot of the code where the names and descriptions of the achievements are written?

You're welcome! =)

locked_achievement.png will be enough. Just try to do it. There should be no mistake.

The error indicates that the locked_achievement.png file is not in the gui folder. Are you sure it's there?

You're welcome ;)

(1 edit)

You can open your achievements like this:

$ Achievement.add(achievement_name['welcome'])

I recommend looking into the achievements project in the script.rpy file to see this.

(1 edit)

Hello!

I noticed that the translation of achievements in the menu for some reason stopped working. At the same time, it works in the notification of the achievement. What could be the problem? Ren'Py Version: 8.1.1

Thank you very much❤

If you go to the menu when the achievement drops out, then it will come down from above again, and you can do this as many times as you want, switching between the menu and the game.

In previous versions, I didn't seem to see such a bug.

♂ASS WE CAN!♂

It works! Thank you very much for your quick help!

Thank you for the prompt response, I hope that this problem will be solved quickly and there is nothing serious there.

Also, I made a mobile version for notifications of achievements. They're big too.

Something like that ;)

I thank you again for this script, it is really useful. Thanks.

And there is one more problem, for some reason the title of the achievements menu does not want to be translated. What could this be related to? Brackets that mark words for translation seem to stand true.

Hello! I decided to configure the mobile version as follows:

I haven't tested it on a smartphone yet, but I'm sure it will look fine. Even on the Android version emulation in Ren'Py, you can see the difference that earlier achievements were much smaller.

So, I increased the size of the achievement images here to 250x250.

I changed the grid so that the achievements were in one row.

And increased the size of the text and background of the achievements here.

I managed to adjust the size for the mobile version of achievements! Now they are big and should look normal. As soon as I test and see the result, I will immediately send you screenshots and a link to the script I changed so that you can optionally update your script with the mobile version I configured.

Thank you so much again!

Hello! In my opinion, the achievements have remained very small on mobile devices. I attach screenshots.


Hello! Thank you so much for what you're doing. I am testing mobile versions on Android, so as soon as you publish a script optimized for mobile devices, I will test it and send screenshots here.

Hello!

How are things going with the development of the mobile version of this script?

✧(。•̀ᴗ-)✧

I tried to remove the "with dissolve" transition, but the highlight animation still didn't work.

As far as I can see from the sprites, the Van character is still darkened. And the highlight animation most likely does not work just because of the previous replica of the Mark character, since I noticed that after changing sprites with pushing two characters a little further than this moment, when the Van character has a replica, the highlight stays on it for a few milliseconds and goes to the Mark character when he speaks. I think I should come up with some kind of "stub" or something like that. Well, or leave it as it is. The rest works, I don't want to break everything because of this.

In any case, thank you for your time to this problem and many thanks for this script. This is very useful for people without Python programming skills.

The highlight on the character "Mark" does not work here, but in all other dialogues with him it works. I tried changing the names of the files, as they only have differences in names, but it didn't help.

Right now I was thinking that it doesn't work because of the previous replica of this character. In front of her I have a sprite in the middle with two characters pushing each other and Mark is talking at this time. After that, the sprite of the two characters is removed and Mark speaks again. It is at this moment that highlight does not work on the character Mark.

It is here that the backlight and its animation on the character Mark do not work:


Hello!

Highlight works fine in all places, but it doesn't work here. What could this be related to?


Thank you so much for that! I'll be looking forward to it.

Hello!

I would like to know if there is any way to increase the size of achievements for mobile devices? I recently tested the game on Android and the achievements turned out to be too small even for a 6.5-inch screen.

I checked, it works now. Thank you very much for the quick fix of the problem and for the script itself.

I wish you a good day and all the best!

Thank you very much for the quick response! I'll try it as soon as I'm at the computer.

Hello!

I have this problem: VPGrid is not fully filled. I tried changing the value of "cols" to 1 and 3, but it didn't help me much. At the value of 1, many achievements are simply not displayed, and at 3, the last row of achievements is cut off.


I will be waiting for your answer.

With best wishes, 

Pavel.

Thank you for what you're doing.

Верно!

Спасибо! Рад слышать, что понравилось. Не зря делал.