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Z. Meowskivich

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A member registered Mar 24, 2020 · View creator page →

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mirror is too smart for me

Took me a bit to realize how to play the game. Cute and amusing references, though I could only figure out three of the four endings.

(1 edit)

add me :p

jokes aside, I like the idea of a dedicated yip button. that way I wouldn't have to lure guys around with a jingly gut fulla coins.

maybe one of the endings to the game could be the dragon eating you like they tease at one point.

I'd also love being able to eat the citizens but I guess that would be more of an offensive thing in an otherwise stealthy game. 

Oh, and cosmetic-wise, maybe have different little patterns you can have on the scales like how you swap the colors. And a theater mode to rewatch cutscenes would be cool.

That's about all I can think of other than generally "I'd like more game". I'm lookin' forward to how the game grows.

edit: thinking about things, there could also be characters that force-feed your 'bold to make them fatter and make it harder to get around? reeling back to the eating citizens thing, I suppose that could be a way of removing a threat at the cost of gaining a lot of belly, making it harder to sneak.

dang. was a pretty fun time, though.

is there an actual end for the game?

I am too weak to beat this

immediately on loading the game I was like "wait, this is OHRRPGCE" and sure enough in the tags (and credits) it confirmes it.

Yo, this was made in the OHRRPGCE?

lol, pretty silly stuff

game's runnin' at a smooth 5 fps in browser. I see you mention in your issues listed above that it's one of the problems with the game. Seems pretty fun so far, but I think I'll sit on this until the slowdown issues are resolved. Very amusing and cute characters.

pretty nifty

speeding up when you glide longer seems pretty dang snazzy, that'll be fun to play with

I would love to see this idea expanded upon. No pun intended. A very enjoyable, though short, game. I think I'd prefer a number timer instead of a bar, and maybe the option to "go to sleep" and see the results screen without letting the timer run out, but that's more for speedrun desires, lol.

Here's hoping for a sequel.

Well that was amusing.

A cute idea, I'd like to see it expanded upon.


Puns aside,  it would be nice to have a way of restoring energy outside of battles besides consuming items. It would also be nice to have something like a sprint button to move faster out of combat to make the trek back to the relief machine less of a chore.

I also wonder, is the game inspired by Final Fantasy Mystic Quest? The encounter system reminds me of it.