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merijn2018

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A member registered 96 days ago

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I doubt the game is ever that nice... because I remember a lot of mirrormines and ultimines. (the usual pain) (from memory I have like 3 other runs that were 43 or 44)

for long runs you also just kinda have to deduce where ultimines are based of the hazard warning (the 3 ultimine markings are actually correct its just a thing you learn to do) although this example isnt actually that bad there are ones that are harder to find. sometimes there even is a laser turret. 

for long runs you just have to really pay attention to stuff like numbers that dont add up because thats a sign of a mirror mine which is important to see. and you also have to just save armor kit for as long as you can because its the best way to deal with 50/50s at the end which most of the time are caused by mirror mine. (in the picture one of the mirror mines I have marked the other one I know because there isnt actually a double mine left. but that leaves 1 mirror mine that can be in 5 or 6 different pairs of mines. if you dont have armor kit for this you will suffer)

Did a run again. got a new best of 47. the game was not being nice by giving me like 4 levels with 3 ultimines in a row at some point but I lived. (ultimines arent the main cause of probe loses so its managable but its still a pain)

double clicking numbers to open surrounding tiles could never work. you use probes remember. if you could double click a number that would:
A. the probe is on the tile you shoot so how would the hitbox even work.
B. allow you to open multiple tiles which could have multiple mines while only using 1 probe.
(although I dont make the game so who knows).
(also how would a hex mode even work with ultimine and laser turret.)

I lost 1 probe in 34, 2 in 42.
And then the other 6 in 43.
I honestly dont know how I should have survived that. (3 ultimine, 2 laser turrets and a battery. also like 3 other buildings. a bad start that didnt destroy either laser turret or battery or shows an ultimine after using powers.) (minesweeper rng just is like that sometimes I suppose)

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It does diagonally mirror (so it mirrors through the center point).
I am not sure what you mean by it mirroring right to left in this case because it seems to be working normal to me. (there also are 2 mirror mines in that level you just havent found one yet that might be where you are having a problem)
this is a 50/50 situation where its either 1,3 from the bottom left or that from the top right. depends which one the last mirror mine is in. you just need to save up something to deal with the 50/50 that will realisticly happen.

well I found a level in endless with a single dark mine. considering the dark mine rework should you really be able to find levels with just one dark mine?

Well I happened to see the dark mine update very early. Played a quick round untill endless to see what the change does. Its a good change. You most of the time find at least 1 dark mine which is enough that you can just play around the fact that anywhere in that row or collum can be dark mines. And if you dont find a dark mine you can at least be confident in where they arent and it will most likely work from there.
Happy to see dark mine become something other then complete rng suffering.

It would be nice if analyzer prioritized some buildings.
something like: battery > cryo cell/mortar > the other stuff
(this is obviously based on my own prefrence of what buildings to destroy. except for battery. cryo cell depends because with 8 cryo mines its insane)

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42. It wasnt even because of darkmine or ultimine.
Dark mine honestly isnt that bad just annoying. like realisticly it will take my salvage and I pretend it doesnt exist and it most of the time works. (that doesnt mean its a good thing it exists)
Ultimine is funny. If i get hit by ultimine thats my own fault. (you would expect ultimine to rng kill you but it really doesnt if you have a plan)

Great game. made it to 34 where I died (not my first run obviously I will probably try to get a higher round).
Not a new thing to say but dark mines are just a thing where the game can decide you die.
Then there is the thing that shows you the best spot to target is. which is kinda inconsistent. like it just pretty much always chooses a building if there is one which makes sense. but then which building it chooses just kinda is whatever it feels like when some buildings are more important to kill then others (battery being the most important one). although this is just a small thing and not that important.