and just by updating, all is well <3<3
mesal
Recent community posts
don't apologize—you're taking time out to help me on this issue, so thank you <3 here's the autosave + name save JS (if you need more, then i can send you the full file as well):
// autosaves - tag passage 'autosave' to trigger saving
config.saves.autosave = true;
config.saves.isAllowed = function () {
if (tags().includes('noreturn')) {
return false;
}
return true;
};
// end autosaves
// name saves - allows players to change name of save file
Config.saves.onSave = function (save, details) {
if (settings.autoname) {
save.title = State.getVar("$chapter");
} else if (details.type == "autosave") {
save.title = "Autosave";
} else {
save.title = prompt("Enter Save Name:", save.title);
}
}
// end name saves
thank u so much for this template! <3 i've been playing around with it recently, and i noticed that when i turn "autoname saves" off, the game give me an error every time i try to proceed (and also does not give me the option to name my own saves). any idea how that could be fixed / whether it's an issue on my end? i haven't messed with the saves javascript, but you never know...