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Cyrk

16
Posts
2,854
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A member registered Apr 13, 2023 · View creator page →

Creator of

Recent community posts

There may be an option at some point, or a way to specifically increase the minimum and max weight of different characters.

Unfortunately, modding has been disabled in v0.11 as it was being reworked at the time.

That's very strange. All I can see on my end is that Patreon hasn't been accepting your payments. It doesn't show you as blocked or give me any way of interacting with your account in a way that would unblock it, sorry.

None at the moment, sorry!

Sorry if it's difficult to bring up! Make sure that you right-click until you are in free camera mode and that no other windows or menus are up, then try pressing 'P' again

Sorry about that! Future builds will have proper resolution settings. For now, there is a separate windowed version available to download.

Seems like either the scripts aren't running in the correct order, or it's have trouble finding some assets within the game folder for some reason. Not sure what would cause either, but I'll look into it!

Huh... That's very strange. No idea what could be causing that. Would it be possible to share some screenshots of what you're seeing with me?

I think having a unit designed around that could be interesting!

Thank you!

I definitely want to include AoE attacks in the future! Vore will mostly be oral, but there may be some rebirth style stuff, too.

Sorry, haha. I was pretty irresponsible with the graphics settings with this build, but in the future I'll have a menu where you can set those yourself.

Sorry, I'm not too sure, since I don't use mac. I'll see if I can look into that in the future, though.

Thank you so much! I know exactly what you're talking about, and I definitely want to add more QoL features like that in the future! For Clumsy Schrodinger, she has a 25% of tripping each turn, so fairly sizable. In the actual game, that won't be a trait she has but a status effect that can get cast on your units.

Thanks! That will definitely be changed to an actual prompt in future updates.

Thank you!