man. this is actually kinda fun, i love the idea, but it has wayyy too many bugs right now. first, i had to restart several times to even get the first camera, once i park the van, it seems to drive off on its own, maybe giving it a fixed position there might help. once you get the camera the game functions better. the music at times is so loud you can't hear the narration and i got stuck at the jam level bc when i go back into the truck it seemingly doesn't deliver the jam? or maybe that wasn't the objective? but yeah, kinda buggy and at times hard to say what the game wants from you. but it really does feel like an interesting concept and once ironed out this can probably make for a fun game! (also love the voice acting and the crazy taxi reference)
messyDeskBird
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i like the aesthetic and presentation of it, it's a cute game and the visuals manage to keep that vibe, i think the only thing is the driving model doesn't exactly work as well? like i think the vibe that i'm getting from this game doesn't fit the way it feels to drive the car/sponge thingy. idk maybe it's just a me thing? but it feels like the car pulls itself into directions and when you're standing still it kinda jerks weirdly, idk how to explain it. still, cute fun game.
this is a fun little project! definitely not wrong about the flawed part so i'm not really going to talk about those since i'm sure they're quite obvious. i do think the sceneries get progressively more interesting with each map, i'm assuming that was the focus since it was a graphics class project or whatever, so im assuming these are all like custom made models and maps? they look pretty nice, the forest map has a weird atmosphere to it but the dense-ness and the route the track takes you through is nice to see. the last map is def really good though, love the way you go underwater and it affects the gravity and stuff. pretty nice scenic route lol
interesting game, i do think it gets a littleeeeee too hard bc of the controls AND the car being so hard to control. maybe that's just a skill issue on my part, and i think the timer just counting how long you take as a high score doesn't really add much to the stakes since things being random makes it feel like you aren't fully in control of that? maybe that's just me but yeah maybe a different system to keep some pressure on you might have made the game feel more engaging? other than that i like it! fun little concept
this is fun cute little game, i can imagine this being a nice stress buster, it does get a bit hard and i think it would be fun if you also get buffs somehow? like increase the difficulty but also give the player more ways to deal with it? idk that might be fun, still, considering how most games have very little scaling as the session goes on, i think this game has enough to keep ramping up the chaos, loved it :)
i suck at video games and couldn't get that far in this one but i love the atmosphere of it, especially the animation for going from like car to the plane thingy, that was beautiful. it is pretty fun and i probably would've played this a lot more if i was better playing games like these lol, still pretty fun!
this is pretty fun! i didn't read the instructions at first and didn't know you have to drift through the zombies but once i read that it became a pretty addicting gameplay loop of trying to keep your fuel up. i think if there were more things added to keep it challenging as the session goes on or at least more zombies swarming you then it would make things more interesting since there's difficulty increase or whatever. still, a nice fun game considering its a gamejam project
that was great! honestly loved the radio show so much that if brett and kyle had a real radio show, i'd probably tune in! maybe even be a guest if i can avoid dying! the gameplay is fairly simple but i do love it when you have to juggle doing multiple things at once it's a nice fun bit of gameplay but really the writing and voice acting is clearly the highlight, fun experience!
this is really really good. the atmosphere is brilliant, has me tense throughout, the lack of any jumpscares but the constant presense is so unsettlining. i like how usually in horror games you're running or hiding but here it's an interesting way of dealing with it. it lets me (who can't handle horror usually) actually be able to play it while still experiencing dread
i sat down and thought of a game where you help someone infiltrate a location and stealth around the facility. i decided i need references and inspirations, so i tried to find games for it, only 2 days later did i remember itch exists, so i open this, put in the "hacking" (or hacker?) tag and this was the SECOND (first, if talking about free ones) games on the list. A GAME THAT IS EXACTLY WHAT I HAD IN MIND
right down to the gameplay itself, this is so close to what i thought of gameplay wise and i can't even be mad that what i wanted to make has been done already, bc it's SO well done here. this is beautiful, the storytelling, the immersive gameplay, the difficulty (as someone who prides myself over my typing speed, this was very humbling) and the visuals too
only thing is it would've been nice if there was any audio at all, just some funky computer sounds when you do things but other than that this is such a nice experience and i'm so glad i played it. thanks a lot for this!!!
edit: i just checked and they made ikenfell too? thats the OTHER game i wanted to play like 2 days that was so close to my idea of what i wanted to make... crazy