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Metroidvania researcher

10
Posts
2
Topics
A member registered 24 days ago

Recent community posts

People in the Discord group are messaging me but I don't have permission to replu. What can I do?

Thank you. I am in now :D .

Cool. Then where can I find the link that will redirect me to the invitation page of the game's Discord?

Don't mention it. All is for helping the community :D

Alright, I will try to acquire some time in order to check if that is solved then.

Well, with all due respect and from my point of view, if your game has an RPG mechanic of getting some items by purchasing them with a medium of exchange (which in this case are coins and valuable objects around the levels), when you would want to develop that mechanic due to the fact that, at this moment, the items can be found easily in the stages and then you would want to put in the stores more complex items that have an specific function (for example, access to an specific point of the world of your game), the complexity of the purchasing mechanic wouldn't be compatible with the easy ways to farm the way to obtain them (this could be an awkard example but I find it funny, this is the option to steal valuable items from one store in Link's awakening like the 980 rupees bow).

Regardless of the previous commented, since I have begun to play the game (since the 5.5 version in Y8.com if I am not wrong) and saw some of your videos in youtube (such as the plasticine to make the trailer, as well as you programming some of the enemies  like the sleeping green spiked balls) I can see that you manage to introduce your unique style combining references and mechanics of old platforming games (or from specific subgenres of the genre like Metroidvania, which I most like, something that you can see in my profile XD). That is more than enough for me to say that you are doing an splendid work and I will try to support your work when I have the chance to do it (I can even say that you inspired me to develop a new game in the future that I will try to make using LUA language in the Vbam emulator).

Awaiting your comments, Metroidvania researcher

Pd2: I think that I have located another bug. When you exit from the door at the bottom of this screen and fall in the hole which is next to it, you come stuck in the hole position like you can see in this image (other people can check that the zone where my character is stuck is where they can found the hole which I was talking about).

Pd: Recently I have found that when you obtain the green vinyl when you go in the platforms of the top of the screen I mentioned in the previous post, and you try to return to the previous screen (with the water coming from the pipes), you can't see the bottom platforms. I think it could be another possible bug too.

To whom it may concern.

I am writting this message in order to ask one doubt which I have about the 6.0.3 Wink & the Broken Robot version.

In the W-6, in phase 3, when you go or return to the screen after the one where you had to find a key (furthermore, is the one where the water makes you jump in a short height) it appears that, for one second, it shows you a different screen design, then that design dissapear and you can see the real platforms of that screen. Could it be a possible bug?

Kind regards

@Metroidvania researcher

To whom it may concern.

I am writting this message in order to ask one doubt which I have about the 6.0.3 Wink & the Broken Robot version.

In the W-3, above L-3 there is a ladder that connects with a door at the top of one of the trees of the world. This in turn reveals a place when you can grab 8 coins whose position is reminiscent of a  rhombus. Neverthless, when you exit this place and enter again the coins respawn, making it a way to have infinite money in a short time. Was this made on purpose?

Kind regards

@Metroidvania researcher