Amazing game, the physics felt awesome and the idea is original. The tips are not only good for the game, but also life :D
mharv
Creator of
Recent community posts
Thanks Hajime! yes, after we released it we thought to ourselves that the entire collection of materials being consumed in a single craft was an unnecessary penalty. However, the original reason we made that decision was to provide a benefit to not salvaging all the scrap the player had collected (If there was no benefit, salvaging scrap would just be an annoying, click-heavy step in the crafting process!). I think with better user feedback and prompts, the system could have worked quiet nicely.
I'm glad you enjoyed our game and caught the crafting bug! Congratulations on your golden magnet, magnate!
Hi Tinne, yep we made all the music using some of Simon's hardware synths and outputting to ableton where we could cut it up and get it to loop together. For the sound effects that happen when you pick up scrap objects, I recorded a bunch of random tools clunking together with my phone, threw that into ableton and grabbed all the samples that actually sounded like metal and rubber objects making contact.