Thank you!
It works fine with proton for me.
I found a weird bug: i cant select more than 33 units at once.
Edit: Found some more:
- walls only visibly connect to one other wall, so crossings look weird
- towers only visibly connect to 3 walls (if i saw it correctly)
- production of new villagers slows down after ~150-200 inhabitants
Will there be a linux version of this?
Great game!
Do you intend to open-source your code (with a model like ardour or even widelands maybe)? If not will you compile for arm32/arm64?