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Michaela Thisten

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A member registered Mar 29, 2020 · View creator page →

Creator of

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Thank you very much, I'm honored!!! When I started making games I wasn't sure if people would like them... definitely didn't think they would make it all the way to the top spot in someone's heart, so thanks for letting me know, it's a really cool feeling to know they matter that much! More on the way, I hope you'll like them just as much ^^

Haha thanks XD Not much, a couple of slight dialogue changes and glitch fixes. There'll be more for TWSTM though, hence the longer wait

Got a glitch where the sound wouldn't load

是的,TWSTM 比 TWFTW 更重要

PARTIAL SPOILERS AHEAD







Thanks, I'm so thrilled you enjoyed and appreciated it! This one took the longest time to make and I'm glad for the reassurance that it was worth the wait. There are 5 endings, no secret ones-the secret is a lore thing that you definitely have the means to unlock! Unlike my previous games that needed retroactive codes, this one can be activated just by interacting with it, if you're in the right place at the right time. (If you want more hints or for me to flat out tell you, let me know and I can message you privately!) Also, the first game will be back after I upgrade it. Thanks again for taking the time to leave a kind comment, and good luck secret hunting!

Thank you so much, your enthusiasm makes me so proud XDDD I'm glad you like the monster designs, it took me a while to edit the one sprite, and the art was a blast to make! And agreed... the doctor could most likely use both.

That's so awesome!!! Yeah I actually built TWSTM for a game jam and knew to start small for the same reasons! No worries about rambling, I'm always happy to hear how your games are going. Good luck!

Thanks! It's going slow but steady, with some random bursts like around a week ago when I exported over 100 dialogue portraits XDDD I'm really liking what I've got going

It's a surprise ;) Don't worry, it'll be back soon

Oooh, I won't spoil anything by confirming or denying but I do love your theory!!! I'm thrilled to see you trying to piece the mystery together!

Thank you so much!!! I've been building up the story in my head for so long it's great to add more pieces to the puzzle, and it makes me so happy to see you invested in it as it unfolds! And yeah it is, I wanted to have the canon series of events mixed with successes and failures as a Chastiser to hit harder than if everything went smoothly. I do feel bad for Fern especially though... but I was going for that Aesopian feel-don't open the door to strange things in the Forest, or you won't live to tell the tale!

还没有,但最终会的,很高兴你对这个故事投入了精力!

我正在使用谷歌翻译,所以我希望它没问题......但是谢谢你,很高兴你喜欢我的游戏!别担心,死亡也是乐趣的一部分 XD

I love how you put the thumbnail together!!! They say the highest praise you can give a developer is to play their other games... so thank you so much!

That's awesome, thank you so much!!! I'll go watch this let's play--and if you play my others, I'll be looking forward to those as well! I love your thumbnail design by the way, that's a really cool combination >:)

Thank you very much!!! I'm thrilled you made a let's play and I'll go check it out! Sorry to hear the chase scene took so long, I'll make an easy mode for the game in an update. The reason I took out manual saves was mainly because it could interfere with the game's switches/event memory, but also the fear of not having that agency adding to the tension. I'm glad you want more out of this series though--and there's a lot on the way! This story's only just beginning >:3c

Hi there, so glad to hear you love it! Sorry to hear about the save points, there was supposed to be one before the Orchard but it sounds like it must have glitched out--I'll look into it. Same with the monster. Haha glad the windows got to you though, I had a lot of fun designing that!

Spoilers ahead!









The 4th ending is kind of a joke ending, try walking into one of your own traps and see what happens <XD

Oh man... yeah I'll look into that! Thanks for letting me know!

No problem, glad you reached out to get unstuck! Let me know if you have any other questions!

Spoilers Ahead!








Haha nice! Spiders are worse than death, can confirm. One fell on my hand recently. And Gregory is worth paying attention to! I'm glad you love the story, art, and atmosphere! I poured my heart into a lot of it and had fun putting it all together... more to come for sure! As for the chase scenes, I'm sorry for all the difficulty X-X I'm working on a patch that'll add an easy mode.

As for the other endings, there's another bad ending with a totally different cutscene, but the other two are (as you guessed) variations based on who lives and dies. A walkthrough's a great idea, thank you! I think I'll do that. And yeah totally! Thanks for your support-both financially and with all your kind words of encouragement!

A shame, really

The letter isn't the only thing to find--there's also a key. Find that, go back upstairs, and the story will continue!

Yeah <XD Just like in LVBTT! It's at the beginning of the day though so not much backtracking (hold space to skip dialogue really fast). 

Awesome, can't wait to have you there! And oof... but I still appreciate you spreading the word! ALSO YES, MANLY, YOU HAVE ONE JOB
PLEASE GIVE ME THIS

AWESOME, LET'S GOOO!!!

“Highlights of my journey: Just straight up despair and shock”—best highlights ever

Oh good thinking on keeping the dash on! Sorry it couldn’t help in this case. I will also say the best escape route through the corn maze is slightly to the left and down.

And heyyy that’s so awesome that you’ve been here from the beginning of my journey! Yeah I can’t believe it either… time waits for no man (also 2am!!! Yeahhh playing as intended in a dark room alone!)

Hahaha XDDD We can take the legal stuff to pms, they won’t find us there >:3c Also dang, I’ll look into those glitches. The dialogue one I should be able to fix pretty easily. And yeahhh I’ll infect every game with my presence, it’ll be great! Wasn’t expecting someone to find the true skinwalker so early, I said it wasn’t me so that should have thrown everyone off my trail…

And hey honestly you’re a real one for doing diligence, having day one players helps me out a lot cause it tells itch io that others might want to see my game and gives it a little boost in those critical opening days.

You're very welcome! And oh I see, still a cool coincidence like you said ;)

No problem at all, I love hearing from you! Be sure to let me know if you have any other questions--and stop by the discord or twitter if you want to just hang out :)

It'll be in the farmer's house on the 5th day, when you hear a thump in the house! And that's so cool, great job!!! I'm for sure going to check it out! Yeah halloween is such a perfect release day for horror games XD

Thank you very much, that means a lot!!! I’m so glad you like it, I was super excited to add all the lore to this one! Each game I try new things to add more tools to my belt… hopefully my work keeps getting better!

And for running, try enabling “Always Dash” in the options menu. It’ll make the running automatic. And the best route through the maze is down and slightly to the left. Hope that helps!

Yayyy congrats on beating the game and getting all the endings!!! That takes a lot of dedication! I loved reading through your comments and seeing the highlights of your journey. And don’t worry, I’ll try to make a game in less than a year this time.

And haha I did have fun making that window scare XDDD It actually took several different layers to bring together to make it work but it was worth it.

For legal reasons... I can't elaborate on the dreams

Thanks for letting me know about the gallery, I’ll try to fix that! My best guess could be since the endings take you straight to the title without saving but I’m not entirely sure (I used a plugin so the code is more complex than my skill level).

I’ll fix those sprite glitches-as far as the skinwalker death, do you know if you were right by the hole/trap when you died? In that case it still would have pulled you in (sprites touch). Also to help with chases, try enabling “Always Dash” in the options menu… hope that helps!

The next games are going to be even better than this one if I can help it >:)

Thank you very much!!! And no, this game doesn't have a code (or use any from previous games), but there is still a secret hidden somewhere ;)