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MichiBone

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A member registered Feb 24, 2019 · View creator page →

Creator of

Recent community posts

Yeah, I already   saw that video. Thanks again for covering it! Nice series and channel you have there   btw.

It kept me playing until the end so that is great . And it was fun too. The time bar  that shows you when the ball is going to disappear should be  way larger, though. 

Wow! I always thought chess had so many possibilities because of its ruleset. But if you remove the rules there are even more possibilities. Great idea

A bit suicidal but great game.

At first I thought this was an easy game. But with the increasing zombie waves the decisions I had to make got harder and harder. In the end I drove away with the car just before the zombies broke the barrier. The balancing between killing zombies, repairing the barrier and repairing the car is great.

 I am looking forward to see more.

Michael

Hi nice game you made there. I think the art is very beautiful.

Here are some tips how I think the game could be further improved:

Require the player to doublejump before he comes to the moving platforms. I was stuck at this part for quiet a while because i did not know about the doublejump and always died there. Maybe you could teach this in a save environment.

The first cutscene plays after you have killed 3 ghosts. I was standing on a moving platform when the cutscene startedbut the platform continued moving. Maybe fix that.

In the bossfight you could give the ghosts an appearing animation, so the player can get away when the ghost spawns right inside him.

After all a cool game. Looking forward to see more.

Michael