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miculToma

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A member registered Jun 26, 2020 · View creator page →

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in theory. the waveform gets normalized so maybe it would shrink if you have someone really loud.

that being said, it's most likely a bug :) 

Thank you! I liked the retro feel of your game too!

Thanks! I had fun with figuring out the commands on your game too :)

Thank you!

re: why it's not working in the browser? i found it to be a bug in Unity - using transform.position for a GameObject that uses RectTransform instead renders that GO invisible in the WebGL build for some weird reason :(