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MiGMeG

24
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3
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A member registered Jul 30, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing! Yes, animation is something I need to improve more on, since it was my first attempt at a walk cycle ha ha. 

Yes, the final level was going to have more with the winds but I found myself getting annoyed trying to complete the level rather than having fun, so I had to get rid of some of the obstacles. Thank you playing!

Thank you for playing!

Thank you so much for playing! I will definitely keep that list of improvements and bugs to test out for any future projects! I have thought about adding crying sounds, but finding a sound that I could loop over without it getting annoying or distracting was a little troublesome, especially since I ended up doing a lot of the sound near the end of the week. 

Thank you so much!

Thank you so much for playing and your kind comment! It really warmed my heart! I'm glad you enjoyed it!

Was preparing for that jump scare but that little wing flying off the corner of the screen threw my guard down and I got more spooked than I thought I would get haha. Pretty good game! 

This is the game I probably had the most fun playing for this jam. Very unique and interesting concept as well!

Graphics were cute and I really liked that introduction we were given! Game play was fun as well, but the poor guy seems to be having trouble going up slopes.

Beautiful game! Really enjoyable! I found a little interesting  bug (ha ha)  though, where if the caterpillar climbs on top of the reel and you begin unwinding it the caterpillar seems to grow longer as well?

A simple but fun game! I do think however it would have been nice to have added a fishing rod graphic instead of the line coming out of seemingly thin air.

Sometimes the mouse maneuvering is difficult but it's an interesting concept!

Simple mechanics but nice! It could be a possible fun mobile game! Loved the graphics!

Got to say, really quirky and fun haha. It could be a possible fun potential multiplayer game!

Very nice! The mechanic is easy enough to understand! One thing I did find was that sometimes you get pushed around by your copies when they first spawn in , though I'm not sure if that was intentional or not?

Interesting concept! I liked the idea of rewinding back in the recordings to figure out the mystery! 

I would be very interested to return to this game once its finished. It has a lot of potential and I like the art style as well. 

Thank you so much for playing!

Really liked the isometric graphics! Were the models created with Magica voxel? A more clearer tutorial instead of a block of text in the help section would have been nice, but otherwise it was a fun  tower defense game!

Pretty cool game! I liked the rewind mechanic! One thing however is that the buttons on the pause menu don't seem to be responsive sometimes? I was trying to control the volume down but noticed I couldn't click on it. Other than that, it's a bit challenging to play, but if I keep at it I'll probably get better!

Ah man, thank you for your nice comment! I'm really glad that it was an enjoyable experience! Thanks for playing!

Thanks so much for playing! Oh man, I didn't even think about the hitbox of the wind. Thanks for the critiques! I'll keep that in mind for my projects in the future!

Thanks so much for playing! So for the player, it has 3 colliders on it, but crouching disables one of the colliders, so I thought of it something like a clutch move in the case you had to dodge the rain.  My bad though, I should have probably given a better explanation for it. I'll keep that in mind in any future projects!

Thank you so much for playing!  I'll take a look at your work as well!