Por fin, un juego con un protagonista con el que me resulta fácil empatizar.
MikeGO
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A member registered Aug 19, 2016 · View creator page →
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Master's Degree final project. 3D sidescroller based on Dante's Inferno.
Platformer
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The mechanics are good. The story on the other hand...
Historically, every effort to silence, oppress or punish people was and is made to protect the status quo that supports some privileges from the labour of the unprivileged... In this story, there is no reason for any kind of institution to create and mantain what is depicted in the story, it just happen because it happens, there is not much depth to it but a fake illusion of depth. I wanted to like it but...
It's a nice concept, but currently it has some issues that make it very difficult to play, luckily they are easily fixable:
- Mouse sensitivity. To me, the game has a high mouse sensitivity, I couldn't play properly. This could be fixed by offering a slider in the setting that multiplies the camera rotation speed value.
- GPU Optimization.I have a good GPU (3060 RTX), but for some reason it struggles with this game. I cannot see inside the code, but is probably the shaders in the post process, or the game is not properly culling the meshes. I believe that godot does not cull by occlusion by default, but is very easy to implement.
I would love to play this game fully once this issues are fixed, and I think it would boost the gameplay feel.
非公開 - a pet shop after dark [jam ver.] comments · Posted in 非公開 - a pet shop after dark [jam ver.] comments