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miker2049

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A member registered May 20, 2019

Recent community posts

Definitely helps! ty

Is it possible at the moment to use hoot with something like Geiser in Emacs?  I can't seem to evaluate the `game.scm` file in emacs, there is trouble importing (hoot ffi) and (math), both complaining about missing (hoot features). 

scheme@(guile-user)> (import (hoot ffi))
;;; note: auto-compilation is enabled, set GUILE_AUTO_COMPILE=0
;;;       or pass the --no-auto-compile argument to disable.
;;; compiling /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/ffi.scm
;;; compiling /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/cond-expand.scm
;;; WARNING: compilation of /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/cond-expand.scm failed:
;;; no code for module (hoot features)
;;; WARNING: compilation of /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/ffi.scm failed:
;;; no code for module (hoot features)
;;; compiling /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/cond-expand.scm
;;; WARNING: compilation of /gnu/store/s8v5axydz2mvl65grbnszpis53njp7vb-profile/share/guile/site/3.0/hoot/cond-expand.scm failed:
;;; no code for module (hoot features)
While compiling expression: 
no code for module (hoot features)

I am running through direnv+guix shell, and the correct guile (3.0.9-0.3b76a30) is being used.   I am able to both compile the wasm through the Makefile as well as run the dev server.