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miki151

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A member registered May 21, 2014 · View creator page →

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It's not intentional, but the free version is currently broken and I haven't got around to fixing it yet. Sorry!

Yes it was a mistake, sorry.

It's back again, sorry!

The free version will be back soon!

Yes, good idea.

Thanks for the feedback! I agree with you and I'd like to allow more tactical gameplay as well as more interesting melee combat perhaps, because it gets a bit repetitive. My next step would be to make level generation more varied, I think. I'm not sure if/when I'll continue working on Broken Rogue though.

Great! What do you think about the game?

It should be fixed now, sorry for the delay!

(1 edit)

I've contacted GOG multiple times but they weren't interested so ¯\_(ツ)_/¯

KeeperRL on Steam is DRM-free, btw

In that case there is one more level below that has some unique enemies.

Thanks for the feedback! The prototype is very rough, and before I announce it in other places I want to put more work into it, including adding graphics, improving combat, and yeah, changing the name! May I ask how far did you get in the game? Did you beat it?

Hi, sorry for the late reply. How did you run keeper_mac.command? Have you tried clicking on it from finder?

Will investigate, thank you.

Hey, I'm not aware of any crashes that could happen so often, especially during saving. The Steam version has been updated with a few fixes that will make it to itch.io very soon, but I don't think they'll change anything. But you can get a steam key if you bought the game on itch.io. Do you have a save file that causes the game to crash soon after the game loads it? I would love to see it. Feel free to email me at miki@keeperrl.com

It took me a while to see your comment. I'll use the launching script that you pointed to in the github thread. Thanks.