Huh? It's quite straightforward what you have to build, and to do that you need to have a set amount of certain cards. As I said, you have them - you progress, you don't have them - you wait until you have them. Really no strategy in that.
MikiTheBerserkr
Recent community posts
Pretty fun game, but it's not cool it's only 25 years and no other goals apart from connecting planets...
Also it's annoying how little information there is, and mistakes cost heavily... For example you place something, but because of some mechanic you didn't know about now that thing is useless... Or let's say you accidentally make an unnecessary slipway, or connect the wrong resource to a lab... And there is nothing you can do to change that...
Also would be cool if there was an option to send more than 1x resource from X to Y.
This game is objectively bad, but it made a good job at tricking me that it isn't.
You just get cards, and you use them. If you have the right cards, you can progress, if not, you have to wait a turn or a few. No skill, just RNG and thoughtless clicking.
Also card storage and management is not very good, it's rather slow to use and annoying.