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Mikkel

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A member registered Jun 11, 2020 · View creator page →

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Stumbled upon your blog post for technical interest and wow this really was quite cute!

Alright, good to know.

I read the part on the jam page about this being for "all ages," does this mean that game text or visuals cannot make references to real world topics eg. politics/climate? This won't be a dealbreaker for me, I'm just curious.

I like the feeling of growth this gives! I don't think I understand how moving between city blocks works or what each statistic does on its own unfortunately.

Very pretty, but I don't think I get how this is supposed to be controlled? Physics/geometry don't seem to work as precisely as I want it.

I loved the mystery of figuring out the controls. Its a little jank and hard, but pretty snappy and fun.

Du kan selv ikke være et rigtigt spil :-)
Ej, jeg ved ved hvad du mener, og tak for komplimenterne.

the little capybara guy's name is Philbert btw

We've continuing to build on this since we're pretty happy with the aesthetics and programming we've done so far.
Everything broken behind the scenes about code structure etc has been fixed. I think I might upload a new build soon with some proper gameplay.
Thanks for trying the demo out :)

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