Wow, what a complex game! You have a lot of good elements here to make for an interesting game. First kudos to the asset design and music, it's a interesting combination of horror and cute. Also really like how smoothly the cameras navigate to the different players.
Even with the tutorial, I felt a bit confused as to what I had to accomplish with the people I was playing with. Rule-writing is one of the hardest parts of game design in my opinion. You could have this really interesting system but if it isn't explained clearly then your players will never get to see it. I think that scaling down on some of these mechanics so that you can fully explain just 1 or 2 of them would be really beneficial. Right now I just felt overwhelmed with everything I had to keep track of. My biggest suggestion as of now is step back and see how you can more effectively convey this information to the player.