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Milosoft
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Though you've heard my comments directly: It's nice to play a game that uses everything on the mouse! The scrollwheel is the most underappreciated PC input we've got.
As for title, something like 'Z.C. Truck' comes to mind, though I have a particular taste for initials right now. Could be fun to pitch it like a 'John Madden Football' thing, and treat the title, at least, as if your name is implicitly understood. 'Zachariah Chandler Truck'. Suddenly, and maybe less usably, the name 'Zachariah Chandler's Truck Dancer' comes to mind. Or 'Zachariah Chandler's Truck Wrangler'? For purposes of spoken-feel, having a 1 syllable word right in the middle, thereby matching the syllable length of Zachariah, would be good. So 'Zachariah Chandler's Big Truck Dancer'. Feels very in the tradition of 'Big Rigs: Over The Road Racing', which can't be a bad thing.
(For the record, this is Fen. Hello. :~) ).
So fucking good... I'm a sucker for non-traditional gameplay, and this hits a real sweetspot. It's differently structured to anything else I've ever played (almost seems like medical software (which I think is the point)), but still easy to comprehend. The writing's fantastic, the artwork's fantastic, the sound is atmospheric and great. Fuck yeah. Great work!
I'm glad to hear someone feels the same way about the game that I do! Most people just find it sloppy (which it kind of is, haha). My development strategy was to tune it so that it was always fun for me to play, which leads to the learning curve being pretty steep. I still have fun with it whenever I play it, so I think it's got merit! Thank you very much for your kind words. I really appreciate it :~)
https://milo-radio.itch.io/toadle-muscle-island
A comedy walking sim I just released - Please play my video game...