The effect for the game over was using a overlay layer on top of the text, which is animated for 6 frames or so. It was done within Aseprite. Sadly, we didn't have the time to add more stuff into the game, sorry about that.
Mimic Kairatta
Creator of
Recent community posts
While working on the game, there were a few things I think would improve the editor. One would be the ability to copy sections within the map and paste it in other sections, so this would speed up tile placement. The second thing is the naming of the rooms and endings. It would have been nice to edit the names for the sake of organization. This as well as the ability to move the tiles in the find drawing window. Other then that, the editor helps make games quite quickly. :)
Changelog:
=Version 0.2.4=
-More text added and fixed some spelling errors
=Version 0.2.3=
-New path added in level 2!
=Version 0.2.2=
-Added new title song. Thanks to Sbeast.
-Minor dialogue added.
=Version 0.2.1=
-Added dialogue and protrait.
=Version 0.2.0=
-New level added!
=Version 0.1.7=
-Even more bug fixing
-Added more bits and pieces of dialogue.
=Version 0.1.6=
-Bugs being squashed.
-Behind the scenes code modifications.
-Added sewer path to open boss door.
-Ending altered to fit with new path.
=Version 0.1.5=
-Even more bug fixing.
-Added ninja path to open boss door.
-Ending altered to fit with new paths.
=Version 0.1.4=
-More bug fixing.
-Added a new path to open the boss door.
-More items to interact with!
=Version 0.1.3=
-MAJOR reduction of file size. Those with slow bandwidth rejoice!
=Version 0.1.2=
-Minor bug fixes and additional content.
=Version 0.1.1=
-Fixed various bugs within the game that prevents the player from progressing.
-Added the fourth question to Jackie.
-Fixed the bug which has you enter an unused hallway you can't access otherwise.
Sky Haven: Short Stories
Link to the current stage of the game can be found here: https://mimic-kairatta.itch.io/sky-haven-short-stories
Current version: 0.2.3
Welcome to Sky Haven: Short Stories!
This is the alpha/demo version of the game. It's made using RPG Maker VX Ace. All graphical tiles were made by me using Aseprite and Photoshop. Story and dialogue by my friend. At this stage of the game, all music and characters are using premade/random generated material. In future updates, these will change. Unless community feedback requires otherwise.
The game includes the following things:
- A quick and skippable tutorial intro.
- One completed level with multiple solutions.
- Variety of characters.
- A spider
- A horse
- And a brief ending.
All art, music, content and more within the game are subject to change. No promises are made and no release date is announced. All news and information shall be found here and only here unless specified otherwise.
Please enjoy the game and have fun.
- Caution: There are likely game bugs that have yet to be fixed. Please let me know if you find any so they may be fixed in a later update. Thank you.
Story
The game is set in the city known as Sky Haven. The first story has Kathy trying to take the soul of the CEO for her boss. Join her as she tries to make her way into the building and get it.
PS: Her IQ is 24.
Screenshots
Specs (Under construction)
Recommended OS: Windows 7 or higher
Credits
Game made using RPG Maker VX ACE
First level dialogue and story by Pyrohawk
Tilesets and art designs by Mimic Kairatta
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Author notes:
Hey there. This is is Mimic.
I've been working on this game every week for the past number of months whenever I get the chance. Reason? None really. The project seems like a fun idea.
So the first level is there, basic bare bones of the way the story is told. WIth a few playthroughs, I've found a way to reduce the size from 190 to 19 megabtyes. The issue now is that while I think the level is good, I don't know how others would think of it nor do I know if there are bugs I've missed. I need a different perspective, people who can help me refine this ideea and give feedback into it.
I want this to be a good game, however I can't do it alone. Which is why I asked my friend for help on the first level's story. However, I don't know if it would be good enough or if it's something people would like. So if you guys can, could you help me with the game? What works? What doesn't? What can be improved?
Changelog:
=Version 0.1.6=
-Bugs being squashed.
-Behind the scenes code modifications.
-Added sewer path to open boss door.
-Ending altered to fit with new path.=Version 0.1.5=
-Even more bug fixing.
-Added ninja path to open boss door.
-Ending altered to fit with new paths.
=Version 0.1.4=
-More bug fixing.
-Added a new path to open the boss door.
-More items to interact with!
=Version 0.1.3=
-MAJOR reduction of file size. Those with slow bandwidth rejoice!
=Version 0.1.2=
-Minor bug fixes and additional content.
=Version 0.1.1=
-Fixed various bugs within the game that prevents the player from progressing.
-Added the fourth question to Jackie.
-Fixed the bug which has you enter an unused hallway you can't access otherwise.