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A member registered Nov 09, 2021 · View creator page →

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At the moment they're the same version. We use "TEST BUILD" when we want to check if a new version feels stable enough to upload. Once we test it there, we then upload to "Windows Demo" as this is the default download for most people.

Agreed,  we changed this a while ago after realising that the temp language example options we had at that time were not ready to be used.  The demo is currently only in English.  We'll hopefully add proper language support further down the road

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We're in a closed-testing period. We don't want to have a public demo that anyone can download - the game is too early for that. Instead, we're creating a small barrier (of having to add your email address to our subscription list) so only people who are really interested in this kind of game will bother to go to the effort. On a practical level, that's also how we ensure that each person gets one download code and we can retrieve it from the list for them when they ask (which does happen). Hopefully, the people who do play it are then also happy to provide feedback so we can improve the game. So far that's working out quite well. We have a really nice community on Discord who give interesting and thoughtful feedback and people also use the in-game feedback forms to tell us useful things and/or send bug reports. All of this is a big help in us trying to make a great game. We will transition to a public game at some point. Unsure when that is yet, but if you don't want to add your email to our list, you can follow the game on Itch or Steam to find out when it's a public download.

Cheers,

Shaz

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While we're in the pre-alpha stage we're only making Windows builds. That's mainly because we don't have the capacity to address any specific Mac (or Linux) issues. Later down the road we'll def want to have working Mac (and Linux) versions although I don't know when that will be yet.

Cheers

Shaz

Okay! I uploaded a new build with French translations. For now it's just automatically translated by google. In the future we'll have something more accurate, but for now, this should be enough so you can play normally :) Let me know how it goes..!

Thanks for the extra info! Ok yes, it seems like French language was auto-detected. For our internal tests, we added a few lines of French translations to check that our systems allowing multiple languages are working, That's why you can see, for example, "En attendant les joueurs..."

That's really useful to know that the game auto-switched language based on your Windows language settings. We didn't know that would happen!

We don't have the capacity to do full translations at the moment, but for the short-term, I could use Google translate to add all the lines of French UI text. That would, at least, allow you to play the game normally. Sound ok to you? If so, I'll do that later today and then upload a new build and let you know when it's ready.

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I checked the last build I uploaded and all the text seems to work ok at my end. Can you confirm which version of Windows you are using and also which version of Co OPERATION  you are playing? It should be "pre alpha v0.1.16" which is displayed at the top left of the game screen, like in the example attached.


Hmm, that's strange. At the moment you can't change the language (because we don't have translations yet). Could you send a screenshot?

Possibly I forgot to do something before I made the last build. I'll double-check at my end and if I need to I'll upload a new build and let you know when it's live.

-Cheers, Shaz

Considering this was made during a 48h game jam, I think it's good! I got 13, 600 on my 1st go and then 17,770 on my 2nd attempt. Good job on making something that makes me want to keep trying again :) This is coming from someone who likes Tower Defense games too.

-Shaz

Thanks so much Kaskagues! We will most likely be playing it again sometime so do join the Discord to take part if you'd like to :)

Julia 

That's great to hear :) Yep, I agree it's really nice when you find games that are good to play with both gamers and non-gamers. My partner and I sometimes play with her mum, aunt and cousins and it's a lot of fun when everybody is able to join in properly and enjoy the experience on an equal level. I'm definitely looking forward to seeing what our early community does with the script and level editor too! It takes a lot of effort for our two programmers to make those tools but I think it will all be worth it when we start seeing the interesting/fun/crazy/weird creations that people make

-Shaz

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That's nice to hear you're looking forward to our little game :) The demo isn't quite ready to play yet, but when it is, everyone in our Discord server will be invited to get a download link so they can play

-Shaz