Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mingan Wolf

4
Posts
5
Followers
5
Following
A member registered Dec 03, 2020 · View creator page →

Creator of

Recent community posts

Thanks to the Gamer Weekend, we know about the getting stuck issue - we just have to figure out what's causing it. 


...the end screen is supposed to say "You have exploded the space-time continuum", but people instantly read it as "space to continue". I agree it's not very visible, I was thinking about making it more readable, but I have a suspicion that even then if someone just skims through it, they will read it as "space to continue" again 😅

Thank you for the constructive feedback! We took your advice into consideration, so the current version should have all of these! We also started an Android build with touch input :D

Thank you for visiting our booth at Gamer Weekend! It was a first for us and we were happy so many people tried our game <3

Hellobello,

First of all, as I was reading this thread, I realized how inexperienced I am in anything involving the game industry (been hearing from it from the art side and a bit from the programmer side by TheHappieCat if you remember her). So I'm sure to learn a lot of new stuff by joining itch.io!

I go by the name Mingan Wolf online and I'm a Computer Engineering student in my second year. We have to make a program every semester and this time I thought, why not make a game?

So I grabbed my artistic skills and made something really simple - a unicorn runner. Not grand, not original, but it works and it looks good. My friends were really enthusiastic when I showed them how it looks and said they want to get it and play it - right now it takes a bit of time to explain how to run it so I thought I should publish it somewhere instead and this site came to my mind. I've been playing games from here before, just never took the time to register.

So here I am, currently trying to figure out my life   what is the best way to go about publishing my first game.

Have a great day!