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MiroTheLoneKnight

20
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3
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A member registered Feb 15, 2020 · View creator page →

Creator of

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(1 edit)

I am a filmmaker for a living, decent at drawing and I have a little experience in blender.  I am a hobbyist musician, I have a hardware synth rig and can work fast. I know a little javascript, Bash Scripting, and C#, only enough to be dangerous.

I put examples of my music on my profile.

I am a filmmaker for a living, decent at drawing and I have a little experience in blender.  I am a hobbyist musician, I have a hardware synth rig and can work fast. I know a little JavaScript, Bash Scripting, and C#, only enough to be dangerous. Little to no experience in Unreal, but I have been wanting to learn. 

I put examples of my music on my profile. 

(1 edit)

I am a filmmaker for a living, decent at drawing and I have a little experience in blender.  I am a hobbyist musician, I have a hardware synth rig and can work fast. I know a little javascript, Bash Scripting, and C#, only enough to be dangerous. Little to no experience in Godot, but I have been wanting to learn. 

I put examples of my music on my profile.

Tremors and the film dune were a inspiration.

Your game is really good.

No kidding right.

Agreed thanks

Would have played to the end. Voice work was on point, some parts could been paced better.

Had a lot of Fun. A little janky especially with the pickup.

A bridge!Potholes! do you live in Duluth?

If it had better controls, you could almost sell a idea like that.

With a bit polish this could be really intresting.

Mildy confused, could be just me.

Good controls, good art.

Iiked on the whole, if the movement going to be that stiff you probably want it to be grid based. 

Not much to say, solid idea. It was a little difficult trying to start the game.

Turned the Background Music on, Changed the experience. helps to have a little ambiance to fill the gaps. 

Good game, a little tame but works overall.

I agree on the movement, would be one of the first thing I would change.

Thanks for the feedback, much appreciated.