Thank you so much! Hopefully it’ll be out by the end of the year!
misseljebel
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Hello! Thank you for making this! I can't wait to incorporate it into my project.
I do have a question- is there a way I can code it so a certain percentage leads to a different outcome? For example, if a player hits 60%+ of the notes, they go down route A, but if they get 59% or less of the notes, they go down route B?
Thank you so much!