Right now I'm looking for games that closer in scope to game jams, where the game can be completed within a relatively short time frame.
If the game has been in a half done state for a long time, its probably a larger project than what I can tackle.
Hi, thanks for replying back! Both of your project sound interesting, but unfortunately, I won't be able to join either. Your first project has a very interesting concept from a writing perspective, but doesn't feel very creatively stimulating as an artist, and your second project has a bigger scope than what I'm ready to tackle. Thanks again for your consideration, I hope your projects turn out great!
For unpaid projects, I would like to work on a small, short term project (approx. 3-6 months) with a small team (1-3 people). I will also only work on the game if in its final stages during that timeframe.
For paid/rev share projects, I would still like to keep it short term, but it can be negiotiable, depending on if we mesh well.
About myself:
I could copy paste my bio, but in short, I can work on anything art or design related. Character art/design, backgrounds, UI layout, cover art, logo, etc. I have extensive experience in Photoshop, Illustrator, Indesign, and Clip Studio Paint; I also have a practical understanding of After Effects, Flash/Animate, and Audition.
If you want to see examples of my work, my portfolio is at https://lizdraws.us and all of my sketchbooks are free to view on my itch.io profile.
Thanks for looking!