Thank you for the advice. But I do kinda find C# to be a bit easier. I am not a fan Godot. The interface just does not do it for me.
MisterSadister
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I have an incredibly boring job. I spend a lot of time sitting at my desk just waiting for something to happen. So I decided to learn something new. I jumped on Udemy and found a course on Python. Learned what I could from that and then decided to take it a step further, so I started following some tutorials on YouTube about making games in Python. That was fun, but I felt like I couldn't really go very far with that.
Next step, Unity. It was not too hard to pick up C# now that I had a better idea of how coding works. I made some really bad games while trying to get to grips with the engine. Let's not talk about those. But now I am working on the first game I think other people might like to play. Who knows, if it does well, I might be inspired to make more.
Meet the Tokoloshe. This mythical creature from South Africa will have you on the edge of your seat as he runs through the busy streets of Jozi in this fast-paced endless runner.
Everything you would expect from a first-time indie dev from bad code and buggy gameplay to great music and amazing voice acting.
So come visit the city of Johannesburg and get to know the legend of the Tokoloshe. And while you are here, help a dev out with a little donation.