Fun game! Just missing an incentive to keep playing. Something measuring progress and an increasing difficulty would keep it interesting for longer. Played on mobile.
miva2
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I made this earlier. It's my first 3D model in many years. I used to do some 3dsMax in school 10+ years ago but never got the hang of Blender. Asset Forge was easy to use ( although it has some annoying issues). As a non-artistic person I'm very happy I was able to create this bootleg looking Prinny! it definitely serves my purposes.
Hello, I just purchased Asset Forge. I'm finally supporting Kenney more than appreciating him from afar. Thanks for all your contributions Kenney!
I'm not familiar with the software yet but I can't find a way to scale objects uniformly, in all axes simultaneously. Do I need to write a script to do that? Or should I scale in one axis then copy the same value to the other axes?
Thanks!
I did not have much time to make something properly so I just decided to make a fun and stupid experiment with ragdoll characters.
It's not a real submission but it is better than nothing.
Thank you Team Panoptes for organising this jam and making us try new things!
Source code is available here: https://github.com/miva2/PanoptesGameJam2021
I came from this article: https://www.pcgamer.com/a-russian-designer-transformed-a-kids-drawing-into-a-rea...
Ah I see the article was posted in May. It was shared on twitter last week: https://twitter.com/pcgamer/status/1023553822030012416?s=20