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mixxs01

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A member registered Mar 12, 2018 · View creator page →

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10 Nights and the game is over sadly :<, managed to survive till night 10 with a 2-3 wall thick city, but ye.

The game is fun, without the lack of proper management of the units and shoving them inside a defensive walled city, everyone is gonna be dead when night comes sadly.

The difficulty is not that much if you shove them really fast and expend some time making units (So you can gather resources fast and build a 1-2 walls thick stone wall), but even so, i wish the units would at least fight back.

They do the animation of shooting arrows, but they do 0 damage :(

If we could have lots of building types, and more weapons and all, i think this could become a giant survival game xD (but idk if that is the plan or just a survive waves game so lets keep at the last one :p)

IT'S HERE!

It's getting closer, and closer...

(1 edit)

I will do that in the future, i had a lot more ideas for this game, like resources, asteroids giving resources, upgrades, and even a way for the player to move a little (at least in 4 directions). The problem i had is: The jam starts/end 8PM for me here, and i only had 3 days to work on it (University is eating a lot of my time).  And on the last day i only had 6 hours to finish everything and send.

At the end of the year i will see if i expand it a little.

Thanks for the feedback!

I kinda know that, but, the only two buttons necessary for playing are Fire1 (Left Click) and Fire 2 (Right Click), the wheel while it can make you acess something, you can see everything except the timer (until it reaches 100 seconds to finish) on the Main HUD. The Control Painel from the ship is there just do add more detail into the little world that is the game.

I will look into it, my headset/unity is kinda quiet so i need to get a way to fix that, thx for telling me.