Thanks for the feedback :D I think we'll iron out some of the rough edges
Btw, there already is a hotkey for rotation (Shift+)R, it's just not stated anywhere
Hi Xerus.
Sorry for the inconvenience. A Linux version is possible but not currently planned during our early access phase.
We use some assets that we are not sure will work outside of Windows and can therefore not easily convert to Linux.
In the future, we would like to expand to more platforms, which would mean it would probably be easier to make a Linux port after that.
We would like to take a look at your specific problem. Is it possible for you to DM us on our Facebook, Twitter or Discord?
Our next major update has just been released, adding a new type of upgrades that affects the player and customers. This dramatically changes the pacing of the game, further refining the core gameplay experience. The update also adds the much awaited recipe book, reminding forgetful shopkeepers of their inventions, and a bedroom wherein the shopkeepers end their day.
Our fourth milestone has been reached. This update adds a whole new gathering system, doing away with the old spammy gathering method. This adds a lot to the overall feel and pacing of the game.
Our third milestone has finally been reached, adding the much anticipated progression update. This update also brings our first paid version which unlocks additional content in the game!
With this update, we have reached out 2nd milestone for the August sprint, bettering the game considerably.
This update, first of many in this coming period, adds a lot of visual tweaks and improvements. This change significantly betters the coherency and immersion of the game.
This is a part of a intensive development period during this (August) month. We have worked out a roadmap outlining the planned content. These updates will drastically change the game for the better and prepare it for release in the future. Check out the roadmap below:
This new update adds a wave-esque Rush Hour system to the game, which greatly improves the flow of the game.
Also, we have already written devlogs for EpicShop Preview V1.2 and V1.3. Check them out:
1.2: https://funkyhippo.itch.io/epicshop/devlog/24948/lets-sack-it-epicshop-preview-v...
1.3: https://funkyhippo.itch.io/epicshop/devlog/26341/fancy-visuals-epicshop-preview-...
It's adding a shop-load of features, including an elevator and a stockpile system!
Check out our devlog: https://funkyhippo.itch.io/epicshop/devlog/27691/elevation-epicshop-preview-v14-...
Greetings shopkeepers!
EpicShop is a cooperative shopkeeping game, where two players work together to deliver wares to their customers.
This thread will be updated when new updates are released for EpicShop. We're releasing updates regularly, so keep an eye on us!
Find our game here on Itch: https://funkyhippo.itch.io/epicshop