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MokkaQuill

169
Posts
23
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A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

Really cool mechanic and great use of the theme! I think it would help if it was clearer where to drag the objects - I was stuck for a while because I was dragging the flag onto the castle and I thought I was wrong - it's a very specific place that isn't visually indicated. But the puzzles were cool and the final cutscene was rewarding to watch! Great work all round!

I love the mechanic of making the bullets easier to dodge based on getting the correct camera focus. The art was beautiful - great work all round!

Thank you, glad you enjoyed it!

A really cool idea and beautiful presentation, great work!

This was so cool! I really hope you go on to make this a full game!

Super polished game, it's very pretty! Well done!

It's really satisfying to get a big combo and see everything roll and switch!

Thank you so much!

Glad you enjoyed it!

Yeah we've noticed the bug around potentially playing audio twice if you advance while in an outcome, gonna fix it post jam. Glad you enjoyed it, thanks for the feedback!

Our sound guy did a great job :D Thanks!

Thank you! Surprise is definitely one of the things we were going for!

Glad you enjoyed it!

Thanks!

When the sound guy sent us the files late at night while me and the other teammate were on little sleep, you can imagine our reaction 😂

Thank you!

I've got my fingers crossed for the sound guy too

Thanks so much! Yeah, drawing every image three times took all of my time 😅

This was fun! I enjoyed playing - scratches the same itch as some board games I like :D

Glad you enjoyed it, thanks!

Thanks!

He definitely deserved better! Thank you!

Thank you so much!

Thank you, glad you enjoyed it!

🦖👀

Thank you!

Thanks! We weren't designing for replayability - we're happy if this can just make someone smile once! ^_^

Super cute!

Super creative take on the theme. Great intro as well!

Super fun and cute!

Everything about this was great

No problem, it's just as valuable to learn that it's confusing. We're constantly looking for ways to improve the game so we'll make sure to make this clearer in our next update. Thanks for clarifying!

Hi! Which things were these?

Thanks so much for the feedback! You losing HP - was this the Siren fight? If so this is unfortunately a bug where she's set incorrectly to attack when she should be shielding, sorry about that! 
We'll be working a lot of the UX post jam to hopefully make everything super clear, as we don't want the game to feel unfair.

Thanks for playing!

I lost it at "NOT AGAIIIIN" 😂 Great game, really enjoyed it!

Thank you for playing! We'll make a tutorial after the jam so things get explained better. ^_^

Thank you for playing! We're 100% applying fixes and extra cards post-jam. We likely will try to make a full version too!

Thank you for playing! The mermaid is bugged currently which makes her much harder than she should be. We'll fix it as soon as the jam is over though!

It's so easily done isn't it? 😂 Okay I'm glad, one less bug to fix!
Thank you so much for all the feedback! I'm keeping a big list of it all because it's really helpful, so I appreciate it!

Thanks for all the feedback! I realised that the main character looked a bit like Anya so I made a deliberate reference on one of the cards >:D 
We'll probably opt for only adding one card in the future per fight to help balance it, but with the number of fights I wanted people to be able to try a larger number of cards in just one playthrough, but that does push it on the easier side.
There is music in the game, three different tracks - did it not play? Could you hear sound effects or was it all sound? We've not had anyone else report it, but if it's a bug we'd like to fix it!