Really cool mechanic and great use of the theme! I think it would help if it was clearer where to drag the objects - I was stuck for a while because I was dragging the flag onto the castle and I thought I was wrong - it's a very specific place that isn't visually indicated. But the puzzles were cool and the final cutscene was rewarding to watch! Great work all round!
MokkaQuill
Creator of
Recent community posts
Thanks so much for the feedback! You losing HP - was this the Siren fight? If so this is unfortunately a bug where she's set incorrectly to attack when she should be shielding, sorry about that!
We'll be working a lot of the UX post jam to hopefully make everything super clear, as we don't want the game to feel unfair.
Thanks for playing!
Thanks for all the feedback! I realised that the main character looked a bit like Anya so I made a deliberate reference on one of the cards >:D
We'll probably opt for only adding one card in the future per fight to help balance it, but with the number of fights I wanted people to be able to try a larger number of cards in just one playthrough, but that does push it on the easier side.
There is music in the game, three different tracks - did it not play? Could you hear sound effects or was it all sound? We've not had anyone else report it, but if it's a bug we'd like to fix it!