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Monicre

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A member registered Jul 12, 2024 · View creator page →

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oh uh sorry I somehow missed the part where you real Baudrillard, my apologies
well at least this is informative of how widespread misunderstanding of the concept is lol

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The original meaning of hyperreality refers to things that are societally real but not physically real, like money, government, laws, marriage etc. What it's used for here is to denote real experiences that don't exist physically - a corruption of reality to be sure, but only in the same way all art is.

Very cute! Except my fingers hurt
also you don't need to tell the player to do everything, unless it's a stylistic choice

Showed this to a friend and they asked if it was a love letter to Majora's Mask - yeah that tracks. But it's also more than that. It's a mood, a moment in time, a space to get lost when you feel lost.
It's one of my favourite games.

Makes you think.

"LEFT or RIGHT"... hmm... oh. Oh. OH

Oop, I skipped the middle section by absolutely clutching that rail. Guess I'll have to play it again...

G O O D

So true, the first time I heard it I jumped

Second level had me grinning like a fool and it only gets better. This may well be the best brewed blend of second guessing and what the fuck I've ever tasted. ahhh

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I'm probably a trans girl. I can't convince myself fully but... your games hurt. Brought me experiences I didn't know I needed: negative ones. In game form they are valuable. Yes it is upsetting. And it is okay to acknowledge that. It is important to remember what happens that shouldn't.

"Whatever happens, I'm not scared. I'll learn from everyone's mistakes and make some of my own. Maybe big ones. That's okay. That's good."

I actually typed that?! HA. Of course I'm scared. Not of big things, adult me can deal with those. But I'm scared of rejection, disbelief, being wrong. But whatever. I'll figure it out in my own messy way. That's enough.

Even if you don't make more games, what you have done for me, for everyone is wonderful. You make the world maybe a bit better. So thank you. Thank you for making games.

Really cool concept and *ahem* execution. I know it's far from complete but the details and soul that went into this is truly sublime. I love the little things like how the tutorial teaches the player a completely different kind of game, just like the machine. It feels like a primal security system trying its best to solve problems it can barely comprehend.

Ty meyes maste reen gusic

10/10

O k
I mean
15 minutes well spent

Neat
(I don't know how much better you've gotten but the player movement's a little jank, just sayin)

Right amount of weird, right amount of scary, right amount of shooty. I love it!

Fun detail: You can actually pacifist this game by sprinting past everything, though the first enemy and maybe some others need to hear a shot to get them moving.

Spoilered also it's funnier this way

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I just *****ed a ****** to ***** for the chi of it. Nice game... :(

Amazing

10/10 wait this is not my house

Spicy death prompt there... yeah I'm not finishing this. Really cool though!

Noooooo this is so saddd :(

Arle deserved better.

Saving You From Yourself was weird for me in that it was the first video game I've ever played that made me feel properly sad. Not guilty, not angry.

Everything about this situation feels sick and lifeless. The first time I saw the FEED store I thought they were getting devoured. And I guess they were.

...

The ability to instil such an experience... I hope you're doing better now <3

The storytelling, the art, the characters, everything about this is fascinating! 200% good

(Btw I found a bug where if you hit cancel on the save menu in the title page, the title page kinda breaks)