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Monochiyo

6
Posts
A member registered 45 days ago

Recent community posts

(1 edit)

Thank you again for your work! I'm really enjoying the game and excited to where the story goes. 

(6 edits)

I can't re-enter Rest House 4 here, but after the quest ends and the safari zone is back to normal, I can re-enter it normally, at the cost of not being able to go to the abandoned lab from here. You can't also approach the middle section of the abandoned lab, even after the safari zone is safe. 

This whole cutscene repeats when you fly out towards Celadon and re-enter through the previous building. (This is before finishing the Sarah questline.)


After turning Oakley into a bunny girl and re-entering the room, Oakley becomes bunny Annie and actual Annie returns to her normal sprite even though she was also a bunny girl. Annie's induction is also unskippable unlike Oakley's, and contains GF's induction instead. Also, unlike GF and Mela, turning them into bunny girls won't make them appear in the casino. Speaking of which, if you turn Erika "nude" then select "casual" after, it will say that she's in her casual clothes, even though her mugshot and overworld sprite are naked. 


Mermaid Misty won't appear for me (as shown in the pic above) in 5.39, idk if this is now fixed in 5.40 since I encountered a new bug. Upon opening the game, it crashes immediately, showing an error message that read "Script '<internal:marshal>' line 34: ArgumentError occured. Undefined class/module Player::Instant Messages". I tried re-extracting itand redownloading it but it still showed up.

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Thank you for your work!

A couple more bugs I found after my message yesterday; 1) Mermaid Misty sprite not showing in the diving section of the quest. It was only my character underwater. 2) The open manhole in the middle of Celadon leads to the restaurant that is southeast of the map. 3)Picking up any pokeball in route 777 leads to an error that reads "Script'Interpreter' line 188: EventScriptError occured". Also the new ace trainers there are strangely larger than the standard npcs. 4) All the team aqua grunts are still there at the beach even after Melanie's sidequest.

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I think it was intentionally designed that way, since Beatrice joins your party after defeating her. The PC boot up is there so that you'll deposit one pokemon in your team and Bea will fill their place.

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Enjoying the game so far. A couple of bugs though. My Oinkologne's yawn isn't activating sleep and instead produces an error message. I wasn't able to screenshot it in time and my oinkologne cannot use yawn anymore, so I can't paste the error message here. Moves that should deal confusion are also bugged. For example, moves like sweet kiss and confuse ray that deal no dmg but gives guaranteed confusion gives a free turn for the enemy instead.

I'm now at the part where Lusamine jails us, but for some reason, I can freely enter the cell of the rebelled bunny-jenny. Also, Anabel texted me about something from team rocket? Even though we've never met and she's at Lusamine's side right now lore-wise?

I guess choosing to trick Tata to switch places with me broke the collisions? Because I can also walk through walls upon entering the next room, but when I came back to the jailroom, the collisions fixed itself somehow.