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MonomeStudio

8
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12
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A member registered Jul 10, 2020 · View creator page →

Creator of

Recent community posts

Hey Le Jo, thanks a lot for the feedbacks :) 
This is an early prototype and we didn't have time to add sound design but we will surely do that. 
Adding a slower learning curve is indeed a good idea, and maybe introduce some features later on. We will need to think about it depending on how we serve the content.

You didn't die because you have a "bubble" that can absorb shocks 1 time, it recharges at every checkpoint. There should be a screenshake when you die, but maybe we introduced a bug. The web version runs smoothly on some configurations, but a few people had issues with it, that is why we added a windows build. On my browsers from 3 different devices, it runs at 60 FPS. Some people even managed to play on old iPads so my guess is the issue must depend on your browser and / or graphic card.

Super jeu, on sent que c'est déjà bien abouti, le gameplay en mode pierre feuille ciseau est bien équilibré, et j'aime bien le système de barre pour jauger de la réussite des smashs et des services.

C'est marrant d'avoir choisi cette approche très scriptée pour un jeu indé car ça implique pas mal de polish mais ça colle très bien au volley.

 Si je devais trouver un axe d'amélioration pour moi ça serait la musique un peu répétitive et le système de contre avec un seul mec qui doit tout faire pendant que le passeur le regarde. :D

Glad you liked it! If you want to play with friends there is a multiplayer version of the game on steam. :)

I created the game and never managed to win, 3 points is great :D

Great game, solid concept. Went to level 11 with 107 tries.

Nice game. :)

Thanks for playing! :)

The game is indeed hard to master.