Thank you! Happy Xmas to you too.
Monte Boyd
Creator of
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Thanks for the suggestions! I probably won't have the enemies come through the rotating sections, unless I can think of a clever way to optimise checking if they are open or closed.
The player jumping out of the top of the screen is a good idea. But would need ensure the collision detection with the background still happens within the bounds of the screen. I'll see if I can get that to work at a later stage.
Thanks for the comment!
Can you email me the code and I’ll check it out? monte [at] monteboyd.com.
Or if you’re on Twitter, you can message me there: https://mobile.twitter.com/monteboyd
Thanks. Could be that the bug is in Windows Vice as well. One thing to check, in Settings > Cartridges > EasyFlash, make sure you have “Optimize image when saving” turned off.
And are you using v1.02?
It could also be a bug with the game, but the only thing that would leave you with no progress would be if it happened after 256 saves when it erases the sector. Did you see if the border flashed before during a save before you lost progress? The flash happens when the sector is being erased.