Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Moo Hoo

1
Posts
A member registered 16 days ago · View creator page →

Creator of

Recent community posts

Thank you for your comment! You’re absolutely right. Initially, I planned to implement checkpoints, create multiple stages, and adjust the length and difficulty of each stage accordingly, just like in a typical game. However, since I only had a one-month rental period for the development PC, I had no choice but to focus on a single stage. As a result, the stage ended up being a bit longer and more difficult than intended.