Hello!
I was having a problem with my paypal, that is hopefully solved now >XD It should be coming to Itch this month if nothing extraordinary happens.
I'm sorry, I wasn't very clear. I didn't mean to say I had to do a port of the game to post on Itch, just that I wanted to give some time before posting on itch so I could focus on marketing the game on Steam before putting in another store. It also ensures the game comes to Itch with most of the bugs fixed, which is better to anyone buying here.
Happy new year!
Actually I sent a bunch of keys for streamers, but they don't care for my game much. I'm depending entirely in word of mouth and help from fans to get the word out about my game! It's actually also launched in Steam the full game, and it's in promo now for 20% off! It has translation to japanese and chinese too. Check here: https://store.steampowered.com/app/920320/Virgo_Versus_The_Zodiac/
Hello!
I'm glad you like the game! :D The music was initially inspired by Starcraft, actually!
- The memory leak issue was noted by some people, but unfortunately we won't be updating the build until release since we're fairly near release now and we moved to Game Maker, making it a bit hard to go back to RPG Maker now to fix those issues (and eating up time of development of the full game). I hope you managed to play irregardless, and I think you can download the older version? I'm not sure now.
- The mouse button hold was a in built feature of the engine I was using (RPG Maker), now it's on Game Maker and there's no mouse connectivity, only keyboard or controler (xbox/dualshock etc).
- The menus were all redone, you can check on the Steam page now that it's more intuitive, with useful information for each little stat and skill. This menu was got from a plugin for RPG Maker and not coded by me, now it's custom made for the game's features.
- Music volumes and sfx volumes were fixed.
- You can save before each scene or at any moment really and there is a try again option right inside the battle. Any more improvements on that won't be done, since it's already pretty easy to navigate on the game and there's little punishment with the try again feature.
- Graphics will stay as they are, since they were thought out like that from the beginning of the development and we're almost nearing its end. Some people noted on that, but that won't be changed, since it's a preference of mine, and also many games did that in the past as well. For a future game, who knows? Thank you for noting!
- WASD was added and you can remap almost any keys in the game.
Thank you so much for playing and I'm really glad you enjoyed the game! Please do wishlist the game on Steam: https://store.steampowered.com/app/920320/Virgo_Vs_The_Zodiac/?beta=1
Thank you so much!! There's a crowdfunding campaign up if you want to buy the game or donate to get cool goodies (and beta access during development!): https://www.fig.co/campaigns/virgo-vs-the-zodiac
Thank you so much!! I'm so glad you liked it! There's a crowdfunding campaign up if you want to buy the game or donate to get cool goodies (and beta access during development!): https://www.fig.co/campaigns/virgo-vs-the-zodiac
Thank you so much!! You can actually buy the full game and donate to get some cool rewards (and beta access) on the Crowdfunding Page! The campaign will end in 28th september! https://www.fig.co/campaigns/virgo-vs-the-zodiac
Thank you for playing Virgo and recording it, it was really fun to watch!
Just so you know: I will probably launch this game next year, not so sure yet. A crowdfunding campaign will be held around mid august this year, if you're interested in maybe helping the full project come to life! I will be announcing here and in social media! Thank you again! <3
Thank you so much! I'm truly thrilled that you liked it! Just watched your vid and it was great! It's awesome seeing streamers/youtubers as you can check how your game plays out. Thank you again! ;)
Just so you know: I will
probably launch this game next year, not so sure yet. A crowdfunding
campaign will be held around mid august this year, if you're interested
in maybe helping the full project come to life! I will be announcing
here and in social media!
Thank you so much! I'm truly thrilled that you liked it! I think I answered you guys on youtube, but I had so much fun I thought I should answer here as well! Great videos, really, that Ginger voice is going to be canon, CANON
Thank you!!!
Just so you guys know: I will probably launch this game next year, not so sure yet. A crowdfunding campaign will be held around mid august this year, if you're interested in maybe helping the full project come to life! I will be announcing here and in social media! Thank you again! <3
Thank you so much! I'm truly thrilled that you liked it!
I will probably launch this game next year, not so sure yet. A crowdfunding campaign will be held around mid august this year, if you're interested in maybe helping the full project come to life! I will be announcing here and in social media! Thank you again! <3
Thank you, I'm glad you liked it! A full version might be up next year, but I'm not so sure yet, development is a intriguing process. A upcoming campaign will be held around mid august, if you're interested in helping the game development in the future follow (if not already) to check further announcements!
"So saturn is fat and with glasses" << I laughed SO HARD! >XD
I had SO MUCH FUN watching you play, really, it was so fun, so fun! It's always great seeing people play, specially for mapping and the battles, since I can understand people's difficulties better!
The demo did turn out longer than I expected, I polished it so much it became gigantic =(( It's 1 hour and a half of gameplay, btw, but I think you already know that?
Thank you so much, I'm glad you liked the game, and I'll send kudos to my musicians! As for the full game, it will probably be launched next year, but I can't specify yet! In august/september there'll be a crowdfunding campaign for the game, so if you liked it please consider donating to help bring the project to life! :33