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moonkey

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A member registered Jul 05, 2017 · View creator page →

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Valeu! Eu tb passei todos esses anos querendo jogar Zillion com a Light Phaser. Eu estudei a possibilidade de portar pro Master System usando  o Assault City como base, mas achei difícil demais. Mais recentemente me ocorreu uma coisa: em teoria, seria possível fazer um port do zero pra Mega Drive e usar a Light Phaser!

Tipo, a pistola do Master é, em tese, compatível com o Mega. Até comecei a programar uma rom usando o SGDK, mas, de novo, senti que tava meio além do meu alcance. Eu tava pensando em propor esse projeto pra comunidade e juntar um pessoal com mais experiência. Mas, hahaha, tá difícil de achar tempo livre. Talvez no ano que vem eu tente de novo. (Ah, e se vc conhecer alguém ou quiser participar, é só falar!)

Abraço! =]

Fala! Valeu pela live e pelo gameplay no youtube! Vc já merece um troféu por ter chegado até o fim! =] Eu nao tenho instagram, mas a gente pode se falar por email se vc quiser. Manda lá em  redlaserzgame@gmail.com =]

abraço!!!

Valeu!!! Cara, é sempre muito bom encontrar outros órfãos de Zillion! =]]] Zillion ainda vive! Quanto ao jogo, como ele ainda tá em fase de protótipo, achei melhor rodar só aqui na web. Quando tiver pronto, aí a gente deixa um link pra baixar! =]

Ah, valeu mesmo!!! Seu site é o Gaming Room, né? Ótimo site, o post ficou bem completo! =]

Thank you very much!!! =]]]

I love it, thank you!!! =]

Oh, god, I'm so sorry! I did send the email, but I guess you never got it? Maybe it got caught in the spam folder? I should've thought of that =p. I didn't want to bother you, so I just assumed you had it!

My bad, I'm super new at this and super anxious about everything =]]

I still have the email, so I'll try it again! Also, this is me on Twitter: @simon_smoking  =]]]] Feel free to add me! ^_^

How about giving a chance for a very unknown little game???  Red Laser Z  has lasers, robots, insectoid aliens, and an epic story!

https://moonkey.itch.io/red-laser-z

Yes, indeed it is! =]]]

You bet! =]

Hello! Thank you for the kind words!!! ^_^

At the moment I'm focused on the Steam launch, so I haven't put much thought into porting to consoles. This game is heavily dependent on mouse aiming, so I don't know how it'd fare with joysticks. =p

I do plan on doing that next. If I feel a Switch port is viable, I will definitely contact you guys! =]

Cheers!!!

This is awesome!!!!!!!!!!!!!!!!!!!!!!

Thank you! I remember when you told me, a few years ago, about uploading Zillion 3D to itch.io. I've been thinking about it since then. =] What the hell, it's here now. =]]]]]

Hello! So, would you like that free key? Is there a way for me to send you a private message??? ^_^

Ah, it's gonna be cheap! But I'm also thinking of sending free keys to people who played before, and you definitely qualify!
And, yes, what a weird time we're living, huh? But I'm sure we'll come out stronger, you'll see! Stay safe too, my friend! =]

Hello!!! Good to see you!!!

So, I was very busy last year. This project was set aside for more than 9 months with no work done.

But I'm back now. I'm making real progress and I hope to finish it by July.  (fingers crossed!)

And how have you been???

Hello! I'm sorry for the late response, I think I missed your message! =]

Can you give me more details? When did the game crash?

Very addictive. It gets pretty fun when the speed picks up!

It was perfect!! Your reactions were the best! =]

Oh, my, god, we LOVED the video! ahhaahahha We were screaming all the time, "do this, do that" ahhaah! It was amazing, thank you so much!  And now WE want Spray Cramberry too! Or Canada Dry, it works too! =]]]]

Oh, my god, we LOVED IT! haahahha! You learned pretty quickly how to aim and hit the enemies through the shields! And you also learned to double tap 'e'!!! That was AWESOME!!! Thanks so much for the video!!! =]]

Really? That would be amazing! Thanks so much! Send me an email at fliperamaorama@gmail.com so we can talk! =]]]]]

Thank you very much! =]

Hey, Fellowplayer, thank you so much for playing! We absolutely LOVED the video! We were screaming the whole time 'do this, do that!’ =]] The Blue Laser indeed is a bit useless right now (like the lazy devs), but we’re planning future things for it. Anyway, thank you for playing!!!

Thank you! I think it's a step on the right direction. Too bad it takes sooooo long to do stuff! But we'll get there! =]]]

Thank you very much! Yes, you’re absolutely right about more crazy enemy weak spots, that’s been our focus lately. We just finished a bonus system that gives you more points to one-shot kills (with a very satisfying “ding”). We’re trying to manage our schedules to put more time into the game: there will be no new enemies/stages on the next iteration, but we’ll have the groundwork to what (hopefully) will be the final form (is it ever?)!

Thanks for the video! Seeing you guys play gave us a LOT of insights! We'll improve the game because of you! Let me just point out that you played the first version, which, well, needed some work. I think we eliminated most of those first bugs (hopefully). Anyway, cool video !!!

Oh, man, we loved that! Yes, randomized items is probably a better deal! And you found a bug we've never seen before! ahahh Thank you! We'll try to fix that, or else our master won't let us out of the dungeon! *it's dark and scary in here* Oh, by the way, we recommend playing in full screen, so the mouse pointer won't get in the way.  You were recording with a window open, right? Yeah, that's kind Unity's fault, not ours, please don't let the boss find the whip!

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Hey, thanks for playing!!! It's funny, I thought the red card was the easiest one to find! ahhahha You know, the grey boxes can be destroyed without any penalty, so there's lots of chests hidden behind them. And I was rooting for you to use 'Q' to look around corners. I was like Obi Wan Kenobi saying "Luke, use 'Q' then 'W/S'" hahahah! Pretty fun to watch!