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MoonyInspired

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A member registered Jan 05, 2024 · View creator page →

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Sistema muito interessante! As mecânicas são simples mas permitem para muitos tipos de histórias diferentes e a estética é constante e muito bem elaborada. Os Triunfos e Tragédias são mecânicas interessantes que podem adicionar em como vemos os testes simples, deixando essa parte de rpg bem mais legal que só rolar um dado.

A parte mais legal do RPG até agora, para mim, foi a utilização de 10 estrelas para modificar sua ficha permanentemente. Muito interessante. 

Acho que a utilização das palavras Progresso e Tentativa nos Desafios ficou um pouco confusa, já que ambas tem conotações positivas, acaba deixando um pouco estranho na hora de ler pela primeira vez. 

Também não achei que a ideia do Contrato com O Universo tem espaço pra ser elaborada num lugar tão pequeno, já que ela acaba parecendo um bonus opcional pra fazer coisas em vez de realmente uma ação com impacto forte. Talvez unir as estrelas com os contratos poderia ajudar a aumentar os custos e efeitos, também melhorando a estética. 

Também não vi muito uso para os Dados de Desafio (DD), já que em jogo eles acabam representando um debuff sem motivo específico em vez de um real desafio que começasse uma nova missão ou história paralela. 

Porém eu também adoro a ideia do dado especial, que apenas poderia ser melhor, para mim, se pudesse vir em uma terceira folha, em maior escala, para ser recortado e feito de papel, deixando o jogo ainda mais acessível. 

Em geral, um jogo muito bom e acessível, perfeito para jogadores que amam o espaço, e bem expandível também. 

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MAN, WHAT A GAME! Being an enby-looking protagonist, the characters all being well developed even when they have so little time and so little levels, or even the style that subverts the expectations on cuteness, this was AWESOME to play and is now one of my most favourite games. Its hard, but not as hard as Celeste (but it reminded me so much of it!), and that allows me, that am not a hardcore gamer, to try the harder modes. I beat all of standart and the first levels on hard already.


What i wish was on the game: Firstly, a bigger campaign. There are few levels but it already makes for such an interesting world to explore. I wanna see more. Second, i would love some dating-sim like aspects to it! While just cheek-kissing is awesome and cute, i would love to get to choose a character to romance, and maybe follow one route with different levels related to that characters death, then at the end maybe get to be possessed by them? or a real kiss? i dont know.  Power ups. Theyre not needed now, but once you have more and more complex levels, they would be a great help. AND, in the end, i would LOOOVE for the hard mode to have different cutscenes!

Another suggestion is for the end-of-chapter cutscenes to be added to the gallery so you can save them and maybe edit? to make wallpapers and such.

An AMAZING project that let me so so so so excited. I want all the updates and i hope you continue development on this! 

https://moonyinspired.itch.io/machinario

Hello! My name is moony and i am a brazillian board game developer (starting, i would say), and this is my last creation: Machinario, a game about people living and working alongside machines, so much that they almost become part of one another.

This is a TTRPG system based on the steampunk aesthetic, also thought of for the purposes of telling stories about workers and the struggle with and against the machine. Its a very short rulebook, with only 12 pages, that is written so anyone, even those who havent ever played a ttrpg, can pick it up and know what it is about and how to play! Also, we value very much player created content and the system allows you to build your own machines in game, so that you can have an inside-system aid to making homebrew!

I plan in the future to add new content to the game, but thats only if i get to sell at least one XD

The game is available in english and in brazillian portuguese, made by myself and two (real, human) artists, with diagrammed with canva and proof-read by @thedragonesa on twitter. Also, buy buying the system, not only you get the core rule book, but also a character sheet i made myself, in both languages, too!!!

Have fun!!

Hi! My name is MoonyInspired and i do a whole lotta things. I am a student in brazil, 19 years, and after i started going into ttrpgs i started also creating games! Now i have two of them, which isnt much but i am proud. I speak portuguese, english and i am trying to learn mandarin. 

Most of my creations will probably be shorter games, specially TTRPG systems, but they all have my own touch. I like to make things different and break the patterns we see all around so playing my games will never be the same as playing any other, at least thats what i try to achieve. I do the styling, writing and translation of all of my games, and i never use AI to illustrate. The art in my games will always be made by real people.

I am also, in general, a writer. I have published poetry and chronics but not in english. I hope we can all know ourselves a little better!! 

Please leave a comment with your opinion on the project!