Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

mopperkontje

11
Posts
A member registered Apr 03, 2021

Recent community posts

Nice solid game. Nice art, fits the theme perfectly, the audio works as well.

It did feel a bit mobile phone to me. And I had to spam buildings to see what unlocked what. 
But a solid experience.

I have to say it took me a few tries to beat lvl 3 but I was happy I did. Nice little game. Enjoyed it very much.

I might not fully grasp the reason for doing this in the theme, but the game is solid.
The artstyle is fun.

I have to say it took me a few tries to beat lvl 3 but I was happy I did. Nice little game. Enjoyed it very much.

I might not fully grasp the reason for doing this in the theme, but the game is solid.
The artstyle is fun.

A bit buggy but overall a fun experience. Abusing mechanics in game jams is a fun thing.

The only real feedback I have for now: The combat feels a bit "mweh"  to me. It doesn't respond as well as it could. But I liked it. Well done!


Well I got my home.

It did take a while, the character is a bit slow. Not sure if you could do anything with the anvil and stuff at the beginning. I put on some music of my own (as background music), so I do think that should be added. 

The art style is cute and the idea works with the theme. 

Nice entry, does need some polishing but for three days of work great job.


The game is fun and cute. I do have to admit that with these types of waiting games I start using autoclickers to speed up the heating of the sun, especially because when you have a certain amount of meteors you simply have no radiation problem. So it does need a bit balacning.

It fits the theme perfectly. The audio is fine (bit low on my end). The gameplay is solid for what it is supposed to do. Art style is cute and fun, yet for some reason I wish the meteors were also cute. 
Goodjob.

(2 edits)

Have to admit I didn't realize at first how I was dying. (the quick reset to the main screen), but then I noticed the spikes. I have seen some of your progress making the game on the discord server.

I like it, the music is relaxing, the elephants are fun and it just feels wholesome. Goodjob.

Constructive feedback: Put like a second or two or a dying animation before the restart. Make the intro skippable.  And when you finish the lvl you can keep going back to it (by pressing continue).
Question: Did you really work with generating worlds (dungeons)? If so great job!

Love the dragon and the idea of planets. It fits the theme really well, the background audio is fine. Gameplay its a bit wonky at the moment (as you honestly said in the text). Solid game idea. Well done.

I truly like the style of the game. Cute character, good audio solid programming.

If I have to give feedback I would say that the character because of the floating sometimes feels a bit off-centered to me. The seeds are obvious enough if people look at the lines. And standing still is the most powerful abuse in this game, but with the nice audio and atmosphere time goes by and you just wait and collect seeds.

Well made. Some of the ladders were a bit harsh to get off right, but besides that. This made venting a lot more exciting! And for some reason I did not get bored of the music which often happens to me. It was so cheery and uplifting.