The curious thing is that if I ask the server for my "guid", he answers correctly. Despite this, (randomly) either clone the nick name (or reply "409" if I set "Unique Username")
morgan1635
Recent community posts
Hi Dan. I tried installing version 2.8. On the ranking I checked "Unique Username" and the game still replies "409 Username already exist". The same response happens when I try your Demo! If I uncheck "Unique Username", the game registers two identical names for me. It appears that this update did not resolve the issue of unique identifiers being lost. I tried using both "player prefs" and "persistent data path", the problem remains. Thank you so much for your possible response and for what you created.
Good morning Dan. I have a problem, I set the leaderboard "Unique Username" when I update the ranking, keeping the same username from the same device, randomly an error code comes out: 409 (conflict) "user name already exist?". Sometimes it updates correctly, sometimes the error comes out. Could you help me?
this is the call:
LeaderboardCreator.UploadNewEntry(_leaderboardPublicKey, Gamecontrol.namePlayer, Gamecontrol.RecordToOnLinevalue, Callback, ErrorCallback);
Thank you so much.
Hi Dan, I would like to know the ranking position of a Username.
I tried the following code, but it doesn't find anything.
Can you help me? Thank you very much.
public void LoadRankingPosition()
{
LeaderboardCreator.GetLeaderboard(_leaderboardPublicKey, LeaderboardSearchQuery.ByUsername(_playerUsernameInput.text), RankingPosition);
}
public void RankingPosition(Entry[] entries)
{
_rankingPosition.text = $"{entries[0].RankSuffix()}";
}