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Electric Turbodata

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A member registered Aug 23, 2016 · View creator page →

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I've played further in Pokettohiro! and it truly is super fun and great in every way. I must say it has become one of my all time favorite retro system homebrew games, and I've been following them forever! It's hard to even call it homebrew, since it's way better than most commercial GBC games I've ever played. Hopefully it will get the attention it deserves. It can sometimes be a bit disheartening with the low amount of feedback when you do stuff in a niche "hobby", but I've come to think that the "childlike enthusiasm" we've all got for these things, is quite precious! If I may ask, I would be really curious how long you've worked on this game? You must have put in A LOT of time and effort.

Can't wait to see what you come up with next. Let me know where I can follow the progress if you develop it publicly.

Thanks man! I really like doing pixelart. You can have 16 colors anywhere on screen with the Lynx so that's pretty luxurious, but in my opinion that's the absolute maximum to keep things creative and interesting! :D (the Lynx feels like one of the last 8-bit systems to me, although it has the 16bit gpu) I do love the graphic restrictions and look on the GBC too. They are more "true"classic 8-bit restrictions in comparison, only slightly more possibilities like for example the C64, but less in some ways.

Yeah it's always fun coming up with ways to save graphics memory using the Lynx hardware capabilities. Stretching out / scaling sprites and flipping them etc. I realized you can make one frame idle animations with the scaling too. :D I'm trying to come up with some silly small game in the future that would really use all that stuff in a fun way. For now I think "Todd's Adventure in Slime world" takes the cake. The pulsating slime levels and stretching slime is really fun. Very unique looking game thanks to this, still one of a kind really.

***SPOILER ALERT***

Btw. sorry for noobness but I got stuck again, and I don't know where to ask but here. I went all the way to the right where you need a character that can jump further. I found the submarine in the tropical beach level but didn't know what to do. I lit the candles and got into the lighthouse/tower but couldn't progress there either. At the end of the archer door I only found a potion. I got seven crystals, but only found another crystal door for 14 crystals further in. Any hints appreciated. ^^

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That's crazy and amazing! Seems like a fantastic tool. I've been thinking of trying out GB studio, but haven't gotten around to it yet. I get too excited about too many retro systems at the same time, and get too spread out.

Yeah, I love the original trilogy of handhelds GB/GG/Lynx all the way to the DS/3DS etc. Here's some of the retro-stuff that I've been tinkering with earlier. The Lynx games are complete, but they're only small mini-games. Working on a slightly bigger game, a flip screen platformer for it at the moment. https://www.youtube.com/@electricturbodata9368/videos

Thanks for the hints so I can get further in pokettohiro! Have you done some other retro related games before? I couldn't see any here on itch at least.

Btw. Bought the game today. Played it on my GBC modded with a modern screen and got to the place in the woods where lighting two candles, but then died three times. Will get further next time! ^^

Amazing work! I know how much work goes into even a way smaller games than this. It's a lot of fun (as far as I've gotten here on itch) and the art style is fantastic! I will buy this for my real Gameboy / flashcart for sure (but I'd like to know how to get past the part where the woods start repeating. I'm not very familiar with this kind of game).

Is it completely made in GB-studio, or was there a lot of custom programming? Just curious as a retro game coder myself. (Been mostly game developing on the Atari Lynx myself).

Wow, I love this so much and I really mean it! Funniest character designs I've seen in a long long time. I think I woke up everyone in the house laughing out loud (the Peters in the "and run for the hills" part in trailer 1). Reminds me of the games we played on the C64 as kids. Brings joy to my heart. : D