Very confusing at first- definitely needs more of a tutorial- but still one of my favorite submissions so far. Doesn't tie into the theme all that well.
I had the same problem initially. You have to stun all enemies in a room before you can pick up your ingredients and leave.
Nice concept, got stuck on the second level though. Oops
The game kept restarting for me? Very silly though. Haven't seen this take on the theme before, either.
Camera angle confused me, but It's a fun concept! I'm sure it gets better, but I couldn't get very far ;)
I ending up liking the main gimmick more than I thought I would! I can't say it's more than a prototype, but I quite like it.
I like the use of the theme, but I couldn't get past level 3. I could definitely see playing this again :)
Great game overall! I wish it had more levels, but for only 24 hours, it's super impressive.
His first game was "Don't Explode".