That's unfortunate. I'll look into vectorization and add it to the issue tracker on GitHub
Mr. Breakfast
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Here's Mozilla's docs on text elements: https://developer.mozilla.org/en-US/docs/Web/SVG/Element/text
SVG text elements need the font:
font-family:Poppins
Try installing Poppins (it has an Open Font License). It looks like Godot has some font system itself, but I don't know much about game engines.
Alternatively, if you don't want to depend on Poppins, you could convert the text elements to a path (but that would be laborious.)
hello, do the buttons themselves show up? If they do, I wonder if it's because the letters were done with Inkscape's tools.
It could be because the glyphs are text, and the text depends on the system having the Poppins font. Try installing the font on your system, or install it to Godot if that's possible.
If you debug it or explore further, feel free to open an issue on the Github linked in the description!
Both free and open-source. 400+ assets in svg and png formats. Also includes the source svg.
Here's the page on Itch, and here's the source on GitHub.
And here's a quick preview: